Kink3d / kPackageTemplate
Package distribution template for Unity.
☆65Updated 5 years ago
Alternatives and similar repositories for kPackageTemplate:
Users that are interested in kPackageTemplate are comparing it to the libraries listed below
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- LookUpTable generator for Unity.☆62Updated 7 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆33Updated 3 years ago
- Playground project for character joint chains in Unity☆37Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- Color Picker Element for the newer Unity GUI System☆39Updated 11 months ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- An abstraction layer on top of Texture2D.LoadImage to create Texture2D objects at runtime from raw PNG/JPEG data in Unity☆62Updated last year
- Custom nodes for Shader Graph☆31Updated 6 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆45Updated 2 months ago
- Unity shader and scripts for rendering solid clipped geometry☆48Updated 6 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- A Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a ren…☆44Updated 5 years ago
- Unity GrabSquares Effect☆47Updated 7 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆39Updated 5 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆19Updated 5 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- A scene validator UI for unity☆27Updated 7 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 4 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 7 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated last year
- Based by NvBlast,using Jobs system to improve performance☆59Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago