Twinklebear / webgpu-cpp-wasmLinks
Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects
☆41Updated last year
Alternatives and similar repositories for webgpu-cpp-wasm
Users that are interested in webgpu-cpp-wasm are comparing it to the libraries listed below
Sorting:
- Starter project for cross platform WebGPU development in C++☆40Updated last year
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆89Updated 3 months ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆68Updated 3 years ago
- Invk - Inverse Kinematics Library with Quaternions☆30Updated 3 weeks ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- Dawn Native WebGPU Examples☆28Updated last month
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- Mini Spin-X Library☆53Updated last month
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆23Updated 4 years ago
- ☆35Updated 2 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated 2 years ago
- A transfer function widget implemented using ImGui☆18Updated 3 years ago
- The Tauray renderer☆127Updated 8 months ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 3 weeks ago
- OBJ model to 3D transparent texture converter☆40Updated 4 years ago
- Immediate Mode Debug Draw library☆42Updated 6 years ago
- An extension for the GLFW library for using WebGPU native.☆97Updated 6 months ago
- Toy software vulkan ICD implementation☆22Updated 5 years ago
- A library of distance and occlusion generation routines☆112Updated 3 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆41Updated 5 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 2 months ago
- OpenGL rendering framework.☆27Updated 3 years ago
- ☆22Updated 3 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 8 months ago
- SPIR-V Code Generator / Graph Editor GUI☆67Updated 4 years ago
- GLTF model viewer☆17Updated 5 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆40Updated 11 months ago
- NanoSTL, a small subset of C++ STL and libm☆128Updated 4 months ago