jeremyong / flopLinks
FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP
☆65Updated 3 years ago
Alternatives and similar repositories for flop
Users that are interested in flop are comparing it to the libraries listed below
Sorting:
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 6 years ago
- ☆83Updated 7 years ago
- The Tauray renderer☆122Updated 2 months ago
- Importance-sampled FAST Noise☆39Updated 3 weeks ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Updated last year
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆95Updated 3 years ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Updated 4 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 6 years ago
- A cross-platform programmable shading language ( CPU only )☆59Updated last year
- A collection of primarily graphics programming focused blog posts.☆68Updated 7 months ago
- Misc repository for certain GPU algorithms.☆40Updated last year
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆97Updated 4 years ago
- Vulkan triangle in ~380 lines of code☆62Updated last week
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆171Updated last year
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 3 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 2 years ago
- Renderer and BVH traversal library☆59Updated 8 months ago
- Repo for KickstartRT demo application☆52Updated 2 years ago
- Improved Blue Noise Generator☆39Updated 2 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆115Updated 7 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 10 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- ☆55Updated 8 years ago
- ☆44Updated last year
- Mini Spin-X Library☆51Updated 7 months ago
- Source code for the EON rough diffuse BRDF model☆36Updated this week
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆41Updated 3 months ago
- Utility for producing blue-noise dither mask tiles on the GPU☆81Updated 4 years ago
- An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to …☆32Updated 3 years ago
- Demoscene graphics engine.☆59Updated 4 years ago