bottosson / webgpu-sdl-imgui-cpp-starterLinks
☆35Updated 2 years ago
Alternatives and similar repositories for webgpu-sdl-imgui-cpp-starter
Users that are interested in webgpu-sdl-imgui-cpp-starter are comparing it to the libraries listed below
Sorting:
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- ☆76Updated 3 years ago
- Framework for multiplatform prototypes☆41Updated 3 years ago
- Immediate Mode Debug Draw library☆43Updated 6 years ago
- Mini Spin-X Library☆53Updated last week
- Fast, high-quality texture compression library for many formats☆49Updated 3 years ago
- A wrapper for DXC and SPIRV-cross☆106Updated 2 months ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆45Updated last week
- OpenGL rendering framework.☆27Updated 3 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆55Updated last year
- Demoscene graphics engine.☆60Updated 5 years ago
- A one-stop font atlas generator☆14Updated 8 years ago
- Rasterization on the GPU in "slow motion".☆62Updated 6 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- Invk - Inverse Kinematics Library with Quaternions☆30Updated 2 months ago
- General purpose model viewer☆68Updated last year
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 5 months ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆43Updated last year
- A small dx12 base program I use to test shaders and techniques☆49Updated 3 years ago
- Gpu Renderer and Rasterizer - for python☆28Updated last year
- ☆52Updated last year
- Dynamic PATH management based on Current Working Directory☆17Updated 2 years ago
- Experimentation framework for real-time light culling☆31Updated 6 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Updated 6 years ago
- rex engine and game☆15Updated 4 years ago
- Source code for the EON rough diffuse BRDF model☆43Updated 2 weeks ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- ☆61Updated last month