eliemichel / glfw3webgpuLinks
An extension for the GLFW library for using WebGPU native.
☆85Updated this week
Alternatives and similar repositories for glfw3webgpu
Users that are interested in glfw3webgpu are comparing it to the libraries listed below
Sorting:
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆190Updated last week
- The accompanying code of the Learn WebGPU C++ programming guide☆149Updated 3 weeks ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆80Updated 2 weeks ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆36Updated 9 months ago
- Slang Render Hardware Interface☆65Updated this week
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆70Updated 6 months ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆83Updated last week
- An extension for the SDL2 library for using WebGPU native.☆45Updated last month
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆77Updated 2 years ago
- Vulkan triangle in ~380 lines of code☆62Updated 2 months ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆60Updated 4 months ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆33Updated last month
- Toy CPU and GPU implementations of the Slug rendering algorithm☆122Updated 6 years ago
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆110Updated 2 weeks ago
- Library for rapid prototyping of native WebGPU Apps in C++ using Dawn☆47Updated 6 months ago
- The Tauray renderer☆120Updated last month
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆170Updated last year
- Mini Spin-X Library☆51Updated 6 months ago
- WebGPU cross-platform app with CMake/Emscripten☆136Updated this week
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆373Updated this week
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆90Updated last year
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆29Updated 3 months ago
- ☆132Updated 2 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- Dawn Native WebGPU Examples☆25Updated 2 weeks ago
- Cross-platform C++ example for WebGPU and Dawn☆283Updated 7 months ago
- Single header "no-allocation" KTX/DDS file reader☆120Updated last year
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆78Updated 4 years ago
- Misc repository for certain GPU algorithms.☆40Updated last year
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆278Updated this week