Vulkan triangle in ~380 lines of code
☆139Aug 2, 2026Updated last month
Alternatives and similar repositories for vulkan-triangle-modern
Users that are interested in vulkan-triangle-modern are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆378Jul 20, 2026Updated last month
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆475Updated this week
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.☆126Jun 20, 2026Updated 2 months ago
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated last year
- A snapshot of our vulkan backend code☆334Nov 19, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Code example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".☆29Feb 2, 2025Updated last year
- Cuda-Based Software Rasterization for Billions of Triangles☆240Jul 15, 2026Updated last month
- Math library using HLSL syntax with multiplatform SIMD support☆1,152Jul 27, 2026Updated last month
- Surfel Radiance Cascades Diffuse Global Illumination (SRC-DGI)☆223Aug 10, 2026Updated 3 weeks ago
- Adobe's reference implementation of the OpenPBR BSDF☆406Aug 24, 2026Updated last week
- revisiting a known normal transformation in computer graphics☆330Jul 21, 2019Updated 7 years ago
- Simple GPU clock stabilizer for consistent profiling☆21Sep 14, 2022Updated 3 years ago
- Single-header dependency-free BVH construction and traversal library.☆1,171Updated this week
- Texture Set Neural Compression Sample☆113Nov 20, 2025Updated 9 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoreti…☆476Dec 14, 2024Updated last year
- ☆135Mar 27, 2023Updated 3 years ago
- This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_mi…☆95Jan 31, 2025Updated last year
- Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering☆535Updated this week
- A cleaned up version of the Sponza glTF.☆33Feb 7, 2026Updated 6 months ago
- Demo code for the compressed shadow maps project☆67Nov 20, 2019Updated 6 years ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆463Updated this week
- vuk - A rendergraph-based abstraction for Vulkan☆584Aug 1, 2026Updated last month
- A rendergraph-based graphical framework for Vulkan☆812Jun 22, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A single-instruction GPU virtual machine and toolchain☆148Jun 17, 2026Updated 2 months ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆50Jul 22, 2026Updated last month
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆897Apr 22, 2024Updated 2 years ago
- A collection of Vulkan C++ utilities with a general focus on tools development, and a specific focus on supporting Intel® Graphics Perfor…☆47Jul 14, 2026Updated last month
- Mini Spin-X Library☆53Jun 19, 2026Updated 2 months ago
- Rust & Vulkan test projects☆409May 12, 2022Updated 4 years ago
- Advanced Vulkan rendering engine prototype☆649Jun 20, 2024Updated 2 years ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆343Aug 24, 2023Updated 3 years ago
- A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL sh…☆137Jun 23, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆113May 21, 2026Updated 3 months ago
- ☆2,011Aug 25, 2026Updated last week
- Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"☆78Apr 25, 2024Updated 2 years ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆596Aug 8, 2026Updated 3 weeks ago
- An abstraction layer for graphics APIs.☆219Aug 13, 2026Updated 3 weeks ago
- `pbrlab` is well-verified(through brute force human verification and debugging) path tracing + PBR shading/rendering implementation.☆40Oct 1, 2025Updated 11 months ago
- Vulkan 1.3 real-time path tracer using rpp and rvk☆33Dec 21, 2024Updated last year