Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
☆45Feb 27, 2026Updated this week
Alternatives and similar repositories for bgfx-header-extension-library
Users that are interested in bgfx-header-extension-library are comparing it to the libraries listed below
Sorting:
- hobby C++ game engine☆21Feb 22, 2026Updated last week
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 8 years ago
- Rendering library for 2D/3D graphics☆25Dec 26, 2025Updated 2 months ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- A header-only C++17 library implementing a simple concurent lock-free memory pool☆27Feb 9, 2021Updated 5 years ago
- Visual shader editor for Lumix Engine☆15Aug 23, 2025Updated 6 months ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Jan 8, 2017Updated 9 years ago
- A generic game loop implementation in C++☆12Nov 12, 2023Updated 2 years ago
- bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.☆42Feb 12, 2020Updated 6 years ago
- The most complete C/C++ snippets extension for VS Code☆19Jun 6, 2021Updated 4 years ago
- ☆20Nov 8, 2018Updated 7 years ago
- ☆23Nov 23, 2012Updated 13 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51May 4, 2016Updated 9 years ago
- Playground for messing around with bgfx and friends☆62Nov 13, 2019Updated 6 years ago
- bgfx, imgui, glfw, glm☆245Jun 16, 2024Updated last year
- My happy playground of programmer fun.☆20Nov 19, 2020Updated 5 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆616Dec 13, 2025Updated 2 months ago
- Notes and examples for getting started with libcinder - https://mottosso.gitbooks.io/cinder/content/☆21Apr 19, 2016Updated 9 years ago
- Single header OpenGL utility library in the public domain☆24Jan 14, 2024Updated 2 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- Open Dynamics Engine 0.12 plus test projects☆15May 23, 2012Updated 13 years ago
- ☆10Mar 13, 2023Updated 2 years ago
- 2D dynamic shadows system☆11Sep 19, 2016Updated 9 years ago
- Cool graphics renderer☆12Jul 5, 2017Updated 8 years ago
- Generic topological sorting for sorting a list of dependencies in C++17☆15Oct 18, 2018Updated 7 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- demo for par_camera_control.h☆11Nov 22, 2022Updated 3 years ago
- Cinder block for Wenzel Jakob's NanoGui widget library☆11Apr 18, 2020Updated 5 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47May 4, 2021Updated 4 years ago
- Minimal bgfx "hello world" example☆218May 2, 2022Updated 3 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Apr 27, 2019Updated 6 years ago
- Builds atlas texture from a bunch of input images.☆73Mar 26, 2020Updated 5 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆188Jun 17, 2019Updated 6 years ago
- Small footprint UI library for games & apps (branch)☆50Updated this week
- Minimal application for wgpu on native platforms☆11Dec 25, 2025Updated 2 months ago
- Library for task-based parallellism☆13Dec 26, 2025Updated 2 months ago
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 8 years ago