SnapperTT / bgfx-header-extension-libraryLinks
Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
☆44Updated 3 weeks ago
Alternatives and similar repositories for bgfx-header-extension-library
Users that are interested in bgfx-header-extension-library are comparing it to the libraries listed below
Sorting:
- Immediate Mode Debug Draw library☆43Updated 6 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- Builds atlas texture from a bunch of input images.☆73Updated 5 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- A minimal geometry editing UI based on IMGUI☆115Updated 5 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Embeddable lightweight scripting language with C++ syntax☆72Updated last month
- Single file library for vertex cache optimisation of triangles.☆67Updated 8 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Updated 10 years ago
- The fastest culler ever☆40Updated 7 years ago
- A game engine. That breathes fire and awesomeness☆13Updated 6 years ago
- a header-only C++ .blend file parser☆78Updated last month
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 4 months ago
- rex engine and game☆15Updated 4 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆133Updated 6 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- Cross-platform entry point library☆65Updated 6 months ago
- ☆35Updated 2 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- Bounce is a 3D physics engine for games.☆39Updated 5 years ago
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago