kainino0x / webgpu-cross-platform-demoView external linksLinks
Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.
☆89Sep 13, 2025Updated 5 months ago
Alternatives and similar repositories for webgpu-cross-platform-demo
Users that are interested in webgpu-cross-platform-demo are comparing it to the libraries listed below
Sorting:
- Cross-platform C++ example for WebGPU and Dawn☆295Jul 13, 2025Updated 7 months ago
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 2 years ago
- WebGPU cross-platform app with CMake/Emscripten☆184Updated this week
- Dawn Native WebGPU Examples☆28Dec 22, 2025Updated last month
- Builds Dawn on Linux and macOS as one single easier-to-use library☆29Dec 5, 2021Updated 4 years ago
- ☆54May 2, 2022Updated 3 years ago
- webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed…☆540Jan 22, 2026Updated 3 weeks ago
- A case study in effective WebGPU patterns for rendering glTF models☆68Feb 29, 2024Updated last year
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆242Sep 3, 2025Updated 5 months ago
- A WebGPU Shading Language parser and reflection library for Javascript.☆260Jan 13, 2026Updated last month
- The JsRuntimeHost is a library that provides cross-platform C++ JavaScript hosting for any JavaScript engines with Node-API support such …☆20Updated this week
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆408Jan 26, 2026Updated 3 weeks ago
- Real-time fur rendering with threejs / webgl☆21Nov 21, 2024Updated last year
- ☆29Aug 2, 2017Updated 8 years ago
- Computes the global bounding box of a gltf model☆20May 28, 2019Updated 6 years ago
- Real-Time GPU Texture Codecs for the Web☆97Updated this week
- minimum webgl framework developed with TypeScript☆17Jan 3, 2023Updated 3 years ago
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆454Sep 3, 2025Updated 5 months ago
- Rendering algorithms implemented in WebGPU.☆80Feb 21, 2024Updated last year
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆43Aug 21, 2024Updated last year
- Toy WebGPU Deferred Renderer☆44May 31, 2023Updated 2 years ago
- Personal experimental project to implement clustered shading with WebGPU.☆207Jan 27, 2023Updated 3 years ago
- Learn to use WebGPU for native graphic applications in C++☆591Jan 15, 2026Updated last month
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆68Dec 28, 2025Updated last month
- A simple WebGL glTF viewer☆39Apr 20, 2019Updated 6 years ago
- Converting Disney's Moana Island Scene to USD☆43Mar 22, 2020Updated 5 years ago
- Webgpu experiments☆10Jul 3, 2022Updated 3 years ago
- Track your WebGPU memory usage☆79May 7, 2025Updated 9 months ago
- WebGPU trial☆48Dec 24, 2019Updated 6 years ago
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆88Sep 27, 2024Updated last year
- A WebGPU capture and debugging tool☆44Jun 2, 2024Updated last year
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆493Updated this week
- A WebGL2 Enterprise PBR sample renderer☆149Jul 19, 2022Updated 3 years ago
- WebGPU Samples & RnD☆74Aug 5, 2025Updated 6 months ago
- ☆16Jun 18, 2025Updated 7 months ago
- three.js module for loading Houdini vertex animation (texture cache)☆29May 5, 2019Updated 6 years ago
- DO NOT USE, UPSTREAM REPO IS https://dawn.googlesource.com/dawn☆155Aug 1, 2019Updated 6 years ago
- ☆15Feb 13, 2025Updated last year
- Open-source, cross-platform, C++ game engine for creating 2D/3Dgames.☆10Apr 10, 2018Updated 7 years ago