GPU particle simulation engine, inspired by Agni's Philosophy.
β196Jan 24, 2025Updated last year
Alternatives and similar repositories for sparkle
Users that are interested in sparkle are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSLβ40Oct 8, 2017Updated 8 years ago
- πΊ Fast polygon triangulation library based on Seidel's algorithm.β44Oct 30, 2025Updated 8 months ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoCβ484Jun 17, 2018Updated 8 years ago
- A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.β44Aug 12, 2015Updated 10 years ago
- Chop 3D objects to meshletsβ454Nov 29, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- β140Oct 10, 2016Updated 9 years ago
- 3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTimeβ855Feb 10, 2025Updated last year
- β479Oct 13, 2022Updated 3 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymerβ159Apr 29, 2018Updated 8 years ago
- toy C++ Vulkan libraryβ49Oct 4, 2018Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.β18Jul 3, 2019Updated 7 years ago
- Physically Based Software Rendererβ113Jul 11, 2020Updated 6 years ago
- A library of distance and occlusion generation routinesβ114Apr 13, 2026Updated 3 months ago
- Single-file libraries for C/C++ in public domainβ60Dec 5, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.β35Dec 8, 2018Updated 7 years ago
- Particle engine built on OpenGL used to produce various visual effects.β34Apr 28, 2025Updated last year
- vulkan abstraction layer that represent frame as a task graphβ429Mar 24, 2021Updated 5 years ago
- Library of ImGui controls for displaying performance metrics.β249Jan 3, 2023Updated 3 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.β¦β16Apr 16, 2020Updated 6 years ago
- Makma is a deferred Vulkan renderer written in C++.β81May 10, 2021Updated 5 years ago
- Single file, STB-style, "lib" to generate uuid:s.β31Sep 2, 2016Updated 9 years ago
- NanoRT, single header only modern ray tracing kernel.β1,120Oct 1, 2025Updated 9 months ago
- Optimized GPU noise functions and utilitiesβ374Apr 8, 2014Updated 12 years ago
- Managed Database hosting by DigitalOcean β’ AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A small dx11 base program I use to test shaders and techniquesβ86Jul 4, 2021Updated 5 years ago
- GPU Texture Generatorβ784Jun 27, 2020Updated 6 years ago
- Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specificaβ¦β378Jun 18, 2020Updated 6 years ago
- A LightFileWatcherβ29Apr 18, 2021Updated 5 years ago
- Screen space global illumination demo: SSAO vs SSDOβ51Feb 6, 2013Updated 13 years ago
- Fluid simulation engine for computer graphics applicationsβ2,094Dec 24, 2023Updated 2 years ago
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demoβ115Jun 25, 2019Updated 7 years ago
- Particle sampling with SPH-based relaxation.β15Jan 10, 2019Updated 7 years ago
- An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.β91Dec 4, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Lightweight, performance oriented, Core library for 'C' programmersβ56Aug 10, 2015Updated 10 years ago
- Implement some RTR and PBR papersβ48Jul 8, 2017Updated 9 years ago
- Real-Time Hybrid Hair Rendering using Vulkanβ’β469Feb 16, 2024Updated 2 years ago
- c++ toolkit for rapid development of live graphical apps and gamesβ1,730Nov 21, 2023Updated 2 years ago
- Lighthouse 2 framework for real-time ray tracingβ870Apr 26, 2024Updated 2 years ago
- A minimal geometry editing UI based on IMGUIβ116May 15, 2020Updated 6 years ago
- Foton: an interactive Vulkan graphics engine with an asyncronous Python scripting environmentβ22Dec 19, 2019Updated 6 years ago