LukasBanana / GaussianLibView external linksLinks
Basic linear algebra C++ library for 2D and 3D applications
☆48Dec 30, 2024Updated last year
Alternatives and similar repositories for GaussianLib
Users that are interested in GaussianLib are comparing it to the libraries listed below
Sorting:
- A basic geometry C++ library for 2D and 3D applications☆98Dec 8, 2024Updated last year
- OpenGL rendering engine with software configured pipeline☆10Apr 9, 2025Updated 10 months ago
- PhysFS fork with magic streams☆12Apr 4, 2019Updated 6 years ago
- Single header OpenGL utility library in the public domain☆24Jan 14, 2024Updated 2 years ago
- Small C++ library to generate font atlas images☆24Jan 26, 2019Updated 7 years ago
- Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/☆13Aug 7, 2015Updated 10 years ago
- I used morphing target animation to implement a system to reconstruct 2D webcam frame images to 3D facial mesh☆14Mar 7, 2017Updated 8 years ago
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 10 years ago
- An ocean simulation based on the paper by Jerry Tessendorf.☆44Apr 11, 2016Updated 9 years ago
- Vector/matrix math and other basic utilities.☆30Dec 28, 2019Updated 6 years ago
- ☆17Aug 27, 2022Updated 3 years ago
- ☆16Apr 28, 2016Updated 9 years ago
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated 5 months ago
- Graphic engine☆37Apr 29, 2020Updated 5 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆12Dec 10, 2025Updated 2 months ago
- ☆16Jan 5, 2026Updated last month
- ☆21Aug 26, 2014Updated 11 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆87Jan 31, 2025Updated last year
- Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'☆19Sep 5, 2023Updated 2 years ago
- A C++ framework that implements generalised finite state machines☆11Mar 18, 2022Updated 3 years ago
- This is a C++ math library, with a focus on geometry.☆29Sep 7, 2020Updated 5 years ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆109Feb 14, 2018Updated 7 years ago
- A GPU particle demo with fluid motion simulated through curl noise.☆15Jun 21, 2012Updated 13 years ago
- 基于egg.js微信分享API封装☆10May 19, 2019Updated 6 years ago
- ☆56Mar 26, 2018Updated 7 years ago
- Fully multithreaded C++ CPU rasterizer☆28May 24, 2020Updated 5 years ago
- Vulkan Samples Assets☆91Sep 12, 2024Updated last year
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,523Jan 18, 2026Updated 3 weeks ago
- Simple header-only C++ software renderer☆34Jan 24, 2023Updated 3 years ago
- Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5☆11Jul 12, 2019Updated 6 years ago
- ☆14Sep 13, 2016Updated 9 years ago
- Deferred Renderer using Vulkan☆15May 19, 2022Updated 3 years ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Jun 5, 2017Updated 8 years ago
- CIS565 Final Project☆13Dec 8, 2014Updated 11 years ago
- ☆14Sep 7, 2020Updated 5 years ago
- orbisGl2 liborbis new graphic backend based on raylib☆14Mar 31, 2020Updated 5 years ago
- An XNA game engine☆12May 18, 2021Updated 4 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆14Aug 29, 2017Updated 8 years ago
- SmartPool is an object pool single-header library for fast object allocation. All objects inside of a pool placed in a contiguous memory …☆13May 9, 2018Updated 7 years ago