LukasBanana / GaussianLib
Basic linear algebra C++ library for 2D and 3D applications
☆44Updated last month
Alternatives and similar repositories for GaussianLib:
Users that are interested in GaussianLib are comparing it to the libraries listed below
- A basic geometry C++ library for 2D and 3D applications☆93Updated last month
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆53Updated last week
- Physically based renderer and simulation engine for real-time applications.☆42Updated 5 years ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆44Updated this week
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 3 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 6 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 4 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆96Updated 3 years ago
- A comparison of the GLM, CLM, and Eigen libraries for speed and ease of use.☆40Updated last week
- A Shoemake Arcball camera in C++☆28Updated last year
- Library for BSDF, BRDF, and BTDF☆29Updated last month
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last week
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- Octree library in C++☆58Updated 12 years ago
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- Physically Based Software Renderer☆113Updated 4 years ago
- Vulkan sample material for CIS 565 at the University of Pennsylvania☆49Updated 7 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆38Updated 3 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Job system (requires C++11)☆49Updated 4 years ago
- OpenGL SPH fluid simulation and rendering☆25Updated 3 weeks ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 5 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 6 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆53Updated 9 years ago
- 3D Physics Engine.☆51Updated 8 years ago
- Fiber-based job system with extremely simple API☆80Updated 3 years ago
- Simple graphics engine used as submodule in many of my projects☆61Updated 5 years ago