ttnghia / GraphicsTemplateAppLinks
☆29Updated 5 years ago
Alternatives and similar repositories for GraphicsTemplateApp
Users that are interested in GraphicsTemplateApp are comparing it to the libraries listed below
Sorting:
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 8 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆41Updated 5 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 6 years ago
- A realtime lab software for experimentation around 3D models☆59Updated last year
- Research 3D Engine for rendering, animation and processing☆104Updated last week
- Collection of useful snippets for https://magnum.graphics☆33Updated 6 years ago
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆96Updated last month
- A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.☆43Updated 10 years ago
- A Shoemake Arcball camera in C++☆31Updated 2 years ago
- Generating Trees with a Space Colonization Algorithm☆43Updated 7 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆27Updated 2 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- GPU particle simulation engine, inspired by Agni's Philosophy.☆195Updated 10 months ago
- 🎨 graphics/interaction prototyping sandbox☆327Updated last year
- Visual debugger☆46Updated 5 years ago
- Physically based Monte Carlo renderer written in C++☆32Updated 4 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Updated last month
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 5 years ago
- A neural network visualizer☆105Updated 2 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆81Updated 8 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 5 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆97Updated 2 years ago
- a header-only C++ .blend file parser☆78Updated 2 weeks ago
- Real-Time Ocean Animation with Gerstner Waves☆71Updated last year
- A basic geometry C++ library for 2D and 3D applications☆97Updated 11 months ago
- OpenGL SPH fluid simulation and rendering☆34Updated 11 months ago
- An updated build of PEEL dedicated to PhysX☆133Updated 5 months ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago