Eduardop / Octree
Octree library in C++
☆57Updated 12 years ago
Related projects ⓘ
Alternatives and complementary repositories for Octree
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆52Updated 5 years ago
- Implementation of Ken Shoemake's arcball transform with a few additions.☆11Updated 10 years ago
- Dual Marching Cubes Implementation in C++☆61Updated 4 years ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆113Updated this week
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆38Updated 3 years ago
- A basic geometry C++ library for 2D and 3D applications☆91Updated 7 months ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆36Updated 4 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆115Updated 12 years ago
- A Shoemake Arcball camera in C++☆28Updated last year
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆67Updated 10 years ago
- Basic linear algebra C++ library for 2D and 3D applications☆44Updated 2 weeks ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- C++ routines to compute spline curves in nD☆41Updated 5 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆78Updated 7 years ago
- A comparison of the GLM, CLM, and Eigen libraries for speed and ease of use.☆40Updated 12 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆38Updated 11 years ago
- Isosurface extraction from regular voxel grids☆78Updated 7 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆51Updated 3 months ago
- Virtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features☆50Updated 4 years ago
- A C++ octree source-code component: for any stored-item type and inspection/search algorithm.☆27Updated 11 years ago
- A library of distance and occlusion generation routines☆111Updated 5 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆25Updated last year
- NanoPM, single header only PatchMatch☆71Updated 3 years ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆124Updated 2 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆22Updated last week
- A fast parallel CPU-based surface & solid voxelizer.☆76Updated 3 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆53Updated 9 years ago
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago
- ☆11Updated 7 years ago
- Axis aligned bounding box implemented on top of GLM☆26Updated 10 years ago