Eduardop / Octree
Octree library in C++
☆59Updated 12 years ago
Alternatives and similar repositories for Octree:
Users that are interested in Octree are comparing it to the libraries listed below
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆53Updated 6 years ago
- OpenGL SPH fluid simulation and rendering☆25Updated 2 months ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆56Updated last week
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆116Updated 13 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 4 years ago
- Implementation of Ken Shoemake's arcball transform with a few additions.☆11Updated 10 years ago
- ☆75Updated 10 years ago
- CUDA version of my renderer (real-time raytracing!)☆66Updated 7 years ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 5 years ago
- ☆28Updated 4 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- C++ math / geometry / mesh processing library☆61Updated 6 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 2 years ago
- Generating Trees with a Space Colonization Algorithm☆39Updated 6 years ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated 10 months ago
- A Lightweight Mesh Voxelization Library with OpenGL Geometry Shader☆27Updated last year
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆22Updated last year
- 3D painting tool☆39Updated 11 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆26Updated last year
- CUDA Path Tracer with BVH Acceleration, Depth of Field, AA + more☆22Updated 7 years ago
- A comparison of the GLM, CLM, and Eigen libraries for speed and ease of use.☆40Updated 2 months ago
- A Shoemake Arcball camera in C++☆28Updated last year
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆33Updated 6 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆41Updated last year
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆51Updated 7 months ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆126Updated 3 years ago
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago