MOVIN3D / ELMO_SIGASIA2024
Official dataset and code for "ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling" and "MOVIN: Real-time Motion Capture using a Single LiDAR"
☆17Updated 2 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for ELMO_SIGASIA2024
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆43Updated this week
- Skeleton code for the paper "Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases"☆14Updated last year
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆84Updated 3 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆60Updated 8 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆130Updated 2 weeks ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆94Updated last week
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆112Updated this week
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆30Updated 10 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆65Updated last year
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆61Updated 3 weeks ago
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆54Updated 6 months ago
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆22Updated 2 years ago
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last year
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆29Updated 3 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆55Updated last year
- Companion tools and website for CIRCLE dataset.☆45Updated last year
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inte…☆27Updated 4 months ago
- ☆70Updated 3 weeks ago
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆118Updated 2 months ago
- ☆32Updated 3 months ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆50Updated this week
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆109Updated 3 weeks ago
- Code for "Physical Interaction: Reconstructing Hand-object Interactions with Physics, SIGGRAPH Asia 2022 Conference Track""☆21Updated 3 weeks ago
- [SIGGRAPH Asia 2024] Synchronize Dual Hands for Physics-Based Dexterous Guitar Playing☆31Updated 3 weeks ago
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆41Updated last year
- Aitviewer fork supporting the visualization of OpenSim models and SKEL.☆48Updated 2 weeks ago
- Inverse Kinematics for MANO hands☆12Updated 2 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆147Updated last month
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆32Updated last year