DK-Jang / MOCHA_SIGASIA2023
Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]
☆22Updated last year
Alternatives and similar repositories for MOCHA_SIGASIA2023:
Users that are interested in MOCHA_SIGASIA2023 are comparing it to the libraries listed below
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆39Updated last year
- ☆36Updated 6 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆87Updated last year
- Official implementation of "Generative Human Motion Stylization in Latent Space", ICLR'24☆29Updated 6 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆21Updated last year
- ☆13Updated last year
- ☆44Updated 3 years ago
- This repository is for fitting mocap data into SMPL-X parameters in [CVPR 2024]"Inter-X: Towards Versatile Human-Human Interaction Analys…☆28Updated 8 months ago
- Python framework for motion data manipulation & visualization☆10Updated 2 months ago
- Official code for the CVPR'23 paper "Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe based Motion Inter…☆26Updated last year
- HMC: Hierarchical Mesh Coarsening for Skeleton-free Motion Retargeting☆26Updated last year
- ☆78Updated 3 months ago
- Convolutional Autoencoders for Human Motion Infilling (3DV 2020)☆25Updated last year
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆84Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆101Updated last year
- Companion tools and website for CIRCLE dataset.☆47Updated last year
- implementation of paper: Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement☆30Updated 4 months ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆75Updated last year
- The official implementatation of paper "BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics".☆39Updated 3 months ago
- [CVPR 2024] Official implementation of the paper "ReGenNet: Towards Human Action-Reaction Synthesis"☆47Updated 4 months ago
- ☆16Updated last year
- Neural Interaction Fields for Trajectory sYnthesis☆63Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆57Updated last year
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆33Updated last year
- [ICLR 2025] Pytorch Implementation of "Aligning Motion Generation with Human Perceptions".☆47Updated 3 weeks ago
- [CVPR 2024] Arbitrary Motion Style Transfer with Multi-condition Motion Latent Diffusion Model☆52Updated 3 months ago
- Pytorch implementation of paper "DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion"☆24Updated last year
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆90Updated 2 weeks ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆67Updated 3 months ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆41Updated 2 weeks ago