Room-8-Group-LTD / REILinks
REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.
☆70Updated last year
Alternatives and similar repositories for REI
Users that are interested in REI are comparing it to the libraries listed below
Sorting:
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆74Updated this week
- Single file DDS header encoder and decoder☆80Updated 2 months ago
- Lambda Game Engine☆24Updated 4 years ago
- C++ containers for arrays, lists, maps, hash tables, trees, and graphs.☆191Updated 7 months ago
- Yet another multiplatform C++ framework to make games☆83Updated 3 weeks ago
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆127Updated 6 months ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆74Updated 3 months ago
- A dx12/Vk game engine (kind of).☆130Updated 4 years ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆71Updated 8 months ago
- tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~800 LoC)☆100Updated last week
- ☆26Updated 4 years ago
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- A free C++ game development framework for Windows.☆41Updated 5 months ago
- Multiplatform 3D game engine.☆53Updated this week
- Demo showing how to use the-forge with your own windowing, input and application loop☆33Updated 4 months ago
- Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.☆54Updated 2 years ago
- Testing various FBX file format parsing libraries☆61Updated 7 months ago
- ☆135Updated 2 years ago
- This is a list of game development resources I will be collecting☆60Updated 5 years ago
- Single header "no-allocation" KTX/DDS file reader☆132Updated last month
- Open Game Engine Exchange☆90Updated 7 months ago
- C++ skeletal animation library☆45Updated last year
- An entity component framework.☆54Updated 4 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated 2 months ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- Experimental rendering engine☆49Updated last month
- A flexible rendering engine for real-time graphics R&D☆27Updated last month
- Embeddable cross-platform realtime engine☆51Updated 2 weeks ago
- Vulkan triangle in ~380 lines of code☆130Updated 3 weeks ago
- Simple CPU/GPU profiler with ImGui HUD☆81Updated last month