valignatev / jai-control-flow
Control flow macros for Jai
☆17Updated 2 months ago
Alternatives and similar repositories for jai-control-flow:
Users that are interested in jai-control-flow are comparing it to the libraries listed below
- String modules for Jai☆21Updated 3 months ago
- 4coder customization layer for Odin Lang☆45Updated 3 years ago
- JSON serialization / deserialization module for Jai☆54Updated last month
- A collection of introductory OpenGL examples in Odin.☆37Updated 6 months ago
- A coroutine module for Jai☆15Updated 2 months ago
- A Very simple Renderer API☆50Updated 2 years ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆27Updated 5 months ago
- Jai language server prototype☆86Updated this week
- ☆60Updated this week
- C0 Programming Language☆53Updated 2 years ago
- My personal 4coder custom layer☆31Updated 2 weeks ago
- A debugger for Linux (and hopefully macOS), written from scratch in Jai☆20Updated 3 years ago
- Game Engine in Odin☆31Updated 4 years ago
- Playground for Graphics in Odin☆15Updated 8 months ago
- Easy-to-use LBP binary serialization utility for Odin.☆39Updated 6 months ago
- Odin binding for Dear ImGui☆60Updated last year
- Lua exporter for odin, made in odin☆27Updated last year
- Vim syntax highlighting for Jai programming language. I am planning to maintain and update this package when the language is released☆30Updated last year
- Tracy bindings for Jai☆15Updated 2 months ago
- binding for VulkanMemoryAllocator c interface☆18Updated 6 months ago
- My personal library for Jai (mirror)☆11Updated 2 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 2 years ago
- Jai bindings for Raylib☆23Updated last month
- A collection of static datastructures for Odin☆67Updated 2 weeks ago
- Android native example application completely written in Odin☆36Updated 3 months ago
- Odin WASM - 2D Rendering Framework☆40Updated 5 months ago
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows☆31Updated last year
- Minimal C11 game libraries☆53Updated last year
- ☆64Updated 7 months ago