A snapshot of our vulkan backend code
☆326Nov 19, 2024Updated last year
Alternatives and similar repositories for vulkan_backend
Users that are interested in vulkan_backend are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆321Mar 10, 2026Updated 2 weeks ago
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆408Updated this week
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,130Mar 17, 2026Updated last week
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆435Feb 2, 2026Updated last month
- 3D-Graphics-Rendering-Cookbook, Second Edition☆561Updated this week
- SH for HLSL 2021☆241Mar 1, 2025Updated last year
- Single-header dependency-free BVH construction and traversal library.☆1,072Feb 13, 2026Updated last month
- A Vulkan renderer written from scratch on stream☆1,679Mar 17, 2026Updated last week
- Math library using HLSL syntax with multiplatform SIMD support☆1,058Updated this week
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated this week
- Advanced Vulkan rendering engine prototype☆640Jun 20, 2024Updated last year
- Fast O(1) offset allocator with minimal fragmentation☆1,021Apr 30, 2024Updated last year
- revisiting a known normal transformation in computer graphics☆327Jul 21, 2019Updated 6 years ago
- Meta loader for Vulkan API☆1,783Updated this week
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆2,961Updated this week
- Surfel Radiance Cascades Diffuse Global Illumination☆207Mar 11, 2025Updated last year
- My personal Vulkan renderer☆1,848Updated this week
- 2D rectangular bin packing with option for item removal☆119Sep 10, 2024Updated last year
- Misc repository for certain GPU algorithms.☆44Jan 7, 2024Updated 2 years ago
- ☆708Mar 2, 2025Updated last year
- ☆18Jan 3, 2026Updated 2 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆558Feb 14, 2026Updated last month
- Daxa is a convenient, simple and modern gpu api built on vulkan☆525Mar 8, 2026Updated 2 weeks ago
- Easy to integrate Vulkan memory allocation library☆3,263Mar 2, 2026Updated 3 weeks ago
- Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)☆604Dec 10, 2024Updated last year
- Physically based renderer demo written using Vulkan.☆93Nov 11, 2024Updated last year
- ☆1,792Feb 26, 2026Updated 3 weeks ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆251Aug 4, 2022Updated 3 years ago
- Testing various FBX file format parsing libraries☆63May 5, 2025Updated 10 months ago
- Rust & Vulkan test projects☆408May 12, 2022Updated 3 years ago
- Game Engines with Source: Learning from the best☆744Dec 4, 2025Updated 3 months ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆295Updated this week
- Making it easier to work with shaders☆5,131Updated this week
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆52Feb 5, 2026Updated last month
- Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games☆334Aug 5, 2025Updated 7 months ago
- Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.☆185Oct 31, 2025Updated 4 months ago
- Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"☆78Apr 25, 2024Updated last year
- A simple ImGui component for rendering profiling data☆295Sep 6, 2025Updated 6 months ago
- Blazingly fast Vulkan glTF Viewer☆129Mar 4, 2026Updated 3 weeks ago