dairin0d / discrete-mirageLinks
☆19Updated 11 months ago
Alternatives and similar repositories for discrete-mirage
Users that are interested in discrete-mirage are comparing it to the libraries listed below
Sorting:
- Mostly self-contained game/engine☆52Updated last year
- ☆12Updated 5 years ago
- Minimal C11 game libraries☆54Updated 2 years ago
- An immediate mode font rendering system in C.☆35Updated 7 months ago
- A script that generates a single-header & single-header+single-source version of GLFW☆51Updated 3 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- Sokol based rendering module for Flecs.☆39Updated 6 months ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- 3D Game Engine☆21Updated 10 months ago
- Maciej's Toolbox☆67Updated 10 months ago
- minimal single-file GLUT implementation without unnecessary dependencies☆71Updated 2 months ago
- Experimenting with a new version of my Pixie game dev library☆76Updated 2 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- A zero-dependencies, single-header 3D graphics library☆36Updated this week
- ☆26Updated last year
- Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).☆77Updated 4 months ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Work Stealing Threadpool in a C Header☆24Updated 3 months ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆69Updated 5 years ago
- A single header library for managing game entity hierarchies.☆42Updated 5 years ago
- ☆76Updated 2 years ago
- VKK: A C library built to simplify Vulkan graphics programming☆24Updated 4 months ago
- ENTT like implementation of ECS in C☆50Updated last year
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Showcasing a few arena techniques☆11Updated last year
- mini libraries / experimental tools and reusable snippets☆88Updated 6 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Rewrite of CTime by Casey Muratori in Odin☆11Updated 5 years ago
- Cute little physics engine.☆63Updated 8 years ago