nicebyte / nicegraf
An abstraction layer for graphics APIs.
☆199Updated last month
Related projects ⓘ
Alternatives and complementary repositories for nicegraf
- LightweightVK is a deeply refactored fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on t…☆199Updated this week
- A single-header library with a simplified interface for Vulkan synchronization☆222Updated last year
- A snapshot of our vulkan backend code☆199Updated this week
- Single header "no-allocation" KTX/DDS file reader☆113Updated 7 months ago
- A minimalist and easy to use graphics API.☆502Updated last month
- Embeddable physically based renderer☆229Updated this week
- A simple ImGui component for rendering profiling data☆224Updated 11 months ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆161Updated last year
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆102Updated this week
- vuk - A rendergraph-based abstraction for Vulkan☆465Updated last week
- Data Driven Rendering repository☆250Updated 2 years ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆388Updated 3 months ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆284Updated 3 years ago
- Yet Another Renderer☆168Updated 5 years ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆284Updated 3 months ago
- Modified version of Sony's open sourced vector and matrix math library.☆269Updated 7 months ago
- A dx12/Vk game engine (kind of).☆126Updated 3 years ago
- Cross-platform modern game engine.☆191Updated 11 months ago
- Froggy OpenGL Engoodener☆133Updated 3 weeks ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆112Updated 7 years ago
- High-level rendering components☆234Updated last week
- Real-time Direct3D 12 path tracer☆267Updated 2 weeks ago
- Hello World like demo for Vulkan API☆140Updated 6 months ago
- ☆288Updated this week
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆291Updated 3 years ago
- Small header-only C library to decompress any BC compressed image☆148Updated last week
- Clustered shading implementation with bgfx☆435Updated 2 years ago
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆99Updated last week
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆93Updated 2 years ago