Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.
☆14Dec 10, 2020Updated 5 years ago
Alternatives and similar repositories for PBRDemoOGL
Users that are interested in PBRDemoOGL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆108Jun 7, 2023Updated 3 years ago
- Modern OpenGL 4.5 rendering techniques☆55Feb 13, 2021Updated 5 years ago
- ✨ Build powerful and flexible heterogeneous portfolios and blogs for polyglot engineers & artists that like to specialize in a variety of…☆41Feb 4, 2023Updated 3 years ago
- C++ 3D Engine built with Vulkan☆22Oct 24, 2026Updated last week
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆24Feb 27, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An unmaintained Forge mod for Minecraft 1.7.10 that adds external GLSL support, with source code released on Minecraft Forums. Not planne…☆10Apr 14, 2023Updated 3 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆15Updated this week
- K210芯片的裸机编程代码使用案例,供学习使用,使用的是亚博智能的K210开发板套件(不是打广告哈)(在design_maix中已经支持了maix bit和maixduino开发板)。☆12Feb 16, 2021Updated 5 years ago
- DirectX12 in Java with Project Panama☆12Jun 11, 2021Updated 5 years ago
- Repository with patched or new constraints for Unity AnimationRigging package☆12Oct 22, 2024Updated 2 years ago
- An automation tool to play World of Warcraft for me.☆10Oct 2, 2025Updated last year
- Implementation of a real-time path tracer using monte carlo integration in combination with NVIDIA's NRD denoiser for ray tracing in Dire…☆17Oct 20, 2025Updated last year
- Red Eclipse data module for sounds included in the game☆12Oct 18, 2026Updated 2 weeks ago
- Sokol rendering example☆13Aug 26, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆59May 14, 2026Updated 5 months ago
- A Godot editor addon to batch-modify material assets.☆10Jan 1, 2024Updated 2 years ago
- PBR deferred renderer and various other CG techniques written in C99.☆36Mar 1, 2021Updated 5 years ago
- Like a programming language, but worse☆13May 23, 2023Updated 3 years ago
- 3D Graphics Engine in C++ using OpenGL, glm, ImGui and Assimp.☆18Jun 2, 2023Updated 3 years ago
- ExPetrum is a minecraft complete overhaul mod. It aims to make the game as realistic as possible without being frustrating☆19May 13, 2019Updated 7 years ago
- New environment for simulating Arduino.☆17Jun 20, 2023Updated 3 years ago
- Warfork Free Textures CC0 + Warsow Textures (with non-free textures removed)☆14Mar 24, 2021Updated 5 years ago
- A real-time rendering engine based on C++ and OpenGL☆69May 13, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- 6-bit VGA output with Raspberry Pi Pico☆10Jun 13, 2021Updated 5 years ago
- Code generation to create a Go binding for the Vulkan graphics API.