Shift: A Rendering Sandbox for Computer Graphics Research
☆20Aug 30, 2026Updated this week
Alternatives and similar repositories for Shift
Users that are interested in Shift are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- UCU Linux Club repository - all materials, Homeworks etc☆55Jun 7, 2024Updated 2 years ago
- Emulator of one of the oldest machines in Europe - Kyiv.☆21Apr 28, 2022Updated 4 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆31Oct 22, 2025Updated 10 months ago
- A simple library to encode video in real-time with Vulkan video☆46Jul 28, 2026Updated last month
- godot-simple-logger☆15Feb 6, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Unreal Plugin to add SquirrelNoise5☆10Jul 22, 2026Updated last month
- The game of chess in Pygame.☆11Jan 25, 2021Updated 5 years ago
- ☆14Sep 26, 2021Updated 4 years ago
- webGL implementation of dense light scene, included deferred & clustered rendering for accelaration☆14Feb 2, 2019Updated 7 years ago
- Godot Package Manager☆14Feb 8, 2023Updated 3 years ago
- A generic game loop implementation in C++☆11Nov 12, 2023Updated 2 years ago
- Perfectly Optimized is a streamlined Unreal Engine 5 starter template specifically engineered to deliver substantial performance gains on…☆16Jun 19, 2026Updated 2 months ago
- ☆18Jan 3, 2026Updated 8 months ago
- Why can't the 6502 virtualize itself? Good question.☆25Mar 30, 2026Updated 5 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆16Feb 10, 2026Updated 6 months ago
- C++ Dialogue Plugin for use with Logic Driver Pro.☆16Apr 16, 2026Updated 4 months ago
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆158Jan 6, 2025Updated last year
- Single header ImGui extension library for clearer separation of interface from logic.☆23Apr 25, 2021Updated 5 years ago
- Optimized version of RTXGI With Sample Project. Works with 5.0, NvRTX 5.0, 4.27☆17Dec 5, 2025Updated 8 months ago
- Real-time Voxel Cone Tracing☆21Feb 26, 2025Updated last year
- Unreal Engine plugin that adds CSV parsing blueprint nodes☆26Jul 3, 2026Updated 2 months ago
- A versatile rendering engine designed with an API-agnostic architecture☆23Sep 25, 2025Updated 11 months ago
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellation☆22Jul 10, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Fiber based job system☆25Dec 19, 2024Updated last year
- A repository for LinuxClub@UCU Rust Course with lecture notes, code snippets and homework assignments☆25Apr 14, 2021Updated 5 years ago
- ☆25Mar 10, 2026Updated 5 months ago
- A powerful data-driven game engine built in C++☆276Updated this week
- Physical based rendering with Vulkan using glTF 2.0 models☆25Jun 9, 2024Updated 2 years ago
- ☆20Feb 26, 2025Updated last year
- Source for Ultimate Mortal Kombat 3 (PSX)