MeshGeometry / IogramSourceLinks
☆29Updated 3 years ago
Alternatives and similar repositories for IogramSource
Users that are interested in IogramSource are comparing it to the libraries listed below
Sorting:
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- Automatically exported from code.google.com/p/carve☆47Updated 3 years ago
- GPU particle simulation engine, inspired by Agni's Philosophy.☆195Updated 9 months ago
- A library of distance and occlusion generation routines☆111Updated 2 months ago
- Dual Contoruing implemented in C++☆99Updated 6 years ago
- Unified development of 3D models, apps and games.☆30Updated 8 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆120Updated 11 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆148Updated 13 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- Mesh Decimation Tool☆97Updated 10 years ago
- glTF Tutorials☆71Updated 8 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆78Updated 11 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- Lighthouse3d Very Simple Libs☆52Updated 7 years ago
- Fast mesh simplification via edge collapsing☆133Updated 8 years ago
- Open Source occlusion culling engine for 3D Scenes☆104Updated 11 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆81Updated 8 years ago
- Utilities to manipulate spherical images☆71Updated 7 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Updated 6 years ago
- procedural geometry for Ogre3D☆45Updated 2 months ago
- GPU fluid simulation☆173Updated 13 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- A Global Illumination Renderer☆68Updated 5 years ago
- 📄 Triangle packer for light map☆75Updated 7 years ago