MetricPanda / fast-poly2triLinks
A 2D constrained Delaunay triangulation library
☆80Updated 7 years ago
Alternatives and similar repositories for fast-poly2tri
Users that are interested in fast-poly2tri are comparing it to the libraries listed below
Sorting:
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆160Updated 7 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- GLSL shader live-reloading☆70Updated 7 years ago
- #include <engine>☆40Updated 6 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆78Updated 5 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- Accurately control the speed at which parameters interpolate over curves☆67Updated 6 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆78Updated 11 years ago
- ☆51Updated 6 months ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- ☆33Updated 3 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- vectorized high-level math library☆43Updated 6 years ago
- Graphics prototyping framework☆37Updated last year
- ☆54Updated 7 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago