A 2D constrained Delaunay triangulation library
☆83Feb 4, 2018Updated 8 years ago
Alternatives and similar repositories for fast-poly2tri
Users that are interested in fast-poly2tri are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple category-based logger generator for C/C++☆10Oct 23, 2016Updated 10 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- 🔺 Fast header-only holes-supporting triangulation library based on Seidel's algorithm.☆44Oct 19, 2026Updated last week
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 11 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Tone Mapper☆73Apr 8, 2025Updated last year
- A single header implementation of bounding volume hierarchies☆21Jan 27, 2020Updated 6 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 11 years ago
- Thin wrapper around Cmft for use with Cinder☆12Oct 26, 2016Updated 10 years ago
- ☆22Nov 17, 2013Updated 12 years ago
- Fast (er) implementation of dual contouring which avoids the octree☆171May 30, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- This is a physically based real-time renderer made for learning purposes.☆90Feb 7, 2017Updated 9 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆158Apr 29, 2018Updated 8 years ago
- Broad-phase optimizations.☆11Feb 26, 2017Updated 9 years ago
- #include <engine>☆40Oct 21, 2018Updated 8 years ago
- Generate a triangle mesh from a parametric equation.☆40Mar 22, 2016Updated 10 years ago
- C/C++ helpers☆23Apr 28, 2016Updated 10 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18May 3, 2015Updated 11 years ago
- Lightweight benchmarking component for small C++ routines☆16Mar 29, 2023Updated 3 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Header only 3d quickhull in c99☆295Jun 30, 2017Updated 9 years ago
- SSE Frustum Culling Demo☆76Sep 4, 2021Updated 5 years ago
- ☆33May 2, 2022Updated 4 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 10 years ago
- ☆141Oct 10, 2016Updated 10 years ago
- ☆42Apr 16, 2017Updated 9 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆62Aug 30, 2016Updated 10 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆42Dec 1, 2019Updated 6 years ago
- openFrameworks app slides for a signal processing talk at FITC 2014☆12Jul 9, 2014Updated 12 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 8 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 9 years ago
- Cross-platform real-time rendering engine just for myself☆103Jun 6, 2018Updated 8 years ago
- Orientation independent bézier smoothing of voxel grids☆18Dec 28, 2014Updated 11 years ago
- Geometry related data structures (C11)☆115Sep 21, 2016Updated 10 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 9 years ago