lighthouse3d / VSLLinks
Lighthouse3d Very Simple Libs
☆52Updated 6 years ago
Alternatives and similar repositories for VSL
Users that are interested in VSL are comparing it to the libraries listed below
Sorting:
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 8 months ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆160Updated 7 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 9 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- OpenGL Development Cookbook (book code with build and configuration fixes)☆61Updated 10 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆144Updated 13 years ago
- Efficient and clean text rendering for OpenGL☆117Updated 5 years ago
- #include <engine>☆40Updated 6 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- Code for my tutorials on using GLFW3.☆40Updated 10 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 10 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆79Updated last year
- Library to render text using modern OpenGL techniques☆56Updated 12 years ago
- A 2D constrained Delaunay triangulation library☆80Updated 7 years ago
- Small code to write OpenEXR images☆59Updated 2 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- ☆42Updated 8 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆81Updated 8 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago