KAIST-VCLAB / normal-fusionLinks
[CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning
☆76Updated 3 years ago
Alternatives and similar repositories for normal-fusion
Users that are interested in normal-fusion are comparing it to the libraries listed below
Sorting:
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆80Updated 2 years ago
- This is official repository for Project for Real-Time Globally Consistent Dense 3D Reconstruction With Online Texturing.☆42Updated 3 years ago
- ☆59Updated 2 years ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆84Updated 2 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆83Updated 4 years ago
- A simple yet effective PatchMatch MVS method, which is the base model of ACMM and ACMP.☆96Updated 3 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 3 years ago
- ☆45Updated 4 years ago
- Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes☆164Updated 3 years ago
- COLMAP - Structure-from-Motion☆21Updated 9 years ago
- ☆47Updated 11 months ago
- ☆12Updated last year
- Official implementation of InFusionSurf, a novel approach to enhance the fidelity of neural radiance field (NeRF) frameworks for 3D surfa…☆34Updated last year
- Spherical Structure-from-Motion in C++☆44Updated 2 months ago
- 1D Radial Structure-from-Motion (Larsson et al., ECCV 2020)☆37Updated 2 years ago
- The official implementation of our CVPR 2021 paper - Hybrid Rotation Averaging: A Fast and Robust Rotation Averaging Approach☆156Updated last year
- [CVPR'21] [Jittor & Pytorch] DI-Fusion: Online Implicit 3D Reconstruction with Deep Priors☆124Updated 3 years ago
- Python scripts and functions to work with COLMAP☆83Updated 5 years ago
- ☆54Updated 7 years ago
- Robust Texture Mapping using RGB-D Cameras☆20Updated 4 years ago
- A simple C++ algorithm for converting depth and normal maps to a point cloud☆25Updated 4 years ago
- Code accompanying the paper "From Planes to Corners: Multi-Purpose Primitive Detection in Unorganized 3D Point Clouds" by C. Sommer, Y. S…☆91Updated 4 years ago
- A light and fast implementation of hloc with TensorRT☆32Updated last year
- Implementation of the KinectFusion approach by python☆65Updated 3 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆46Updated 4 years ago
- Efficient Large-scale Stereo Matching.☆24Updated 10 years ago
- ☆116Updated 3 years ago
- 对论文《Multi-Scale Geometric Consistency Guided Multi-View Stereo》的复现☆28Updated 5 years ago
- Point cloud meshing with CGAL☆41Updated 3 years ago
- Multi-Scale Geometric Consistency Guided Multi-View Stereo☆166Updated 2 years ago