puzzlepaint / surfelmeshingLinks
Real-time surfel-based mesh reconstruction from RGB-D video.
☆438Updated 4 years ago
Alternatives and similar repositories for surfelmeshing
Users that are interested in surfelmeshing are comparing it to the libraries listed below
Sorting:
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆283Updated last year
- ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals☆276Updated 6 years ago
- Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)☆453Updated 3 years ago
- Bundle Adjusted Direct RGB-D SLAM☆738Updated last year
- This is BundleFusion for Ubuntu version☆144Updated 5 years ago
- Fuse multiple depth frames into a TSDF voxel volume.☆776Updated 6 years ago
- Fast Global Registration☆533Updated 11 months ago
- OpenGR: A C++ library for 3D Global Registration☆371Updated 5 months ago
- Implementation of Newcombe et al. CVPR 2015 DynamicFusion paper☆406Updated 2 years ago
- Implementation of the KinectFusion approach in modern C++14 and CUDA☆481Updated 4 years ago
- Distributed and Graph-based Structure from Motion. This project includes the official implementation of our Pattern Recognition 2020 pape…☆416Updated 3 years ago
- Optimized and reworked version of Kinfu☆343Updated 6 years ago
- Code for integrating, raytracing, and meshing a TSDF on the CPU☆311Updated 2 years ago
- [IROS 2019] GPU Accelerated Robust Scene Reconstruction☆129Updated last year
- klg format convertor for ElasticFusion (ICL-NUM file)☆91Updated 3 years ago
- RGBD plane detection and color-based plane refinement☆234Updated 5 years ago
- This repository provides PyTorch implementation for 3DV 2018 paper "MVDepthNet: real-time multiview depth estimation neural network"☆317Updated 3 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆149Updated 5 years ago
- Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes☆162Updated 3 years ago
- Line3D++ - Multi-View Stereo using Line Segments☆471Updated 5 years ago
- Volumetric 3D Mapping in Real-Time on a CPU☆571Updated 9 years ago
- StaticFusion☆122Updated 3 years ago
- [Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction☆697Updated 4 years ago
- Learning Less is More - 6D Camera Localization via 3D Surface Regression☆263Updated 4 years ago
- Multiview Levenberg-Marquardt ICP☆239Updated 4 years ago
- Normal Iterative Closest Point (NICP) Algorithm C++ Library☆410Updated 3 years ago
- Template-based implementation of RANSAC and its variants in C++☆375Updated last year
- Depthmap fusion with depth and normal consistency check☆203Updated 5 years ago
- a porting for BundleFusion working on ubuntu, with Pangolin as visualizer☆133Updated 2 years ago
- C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)☆163Updated 5 years ago