cs-9 / PBALinks
Photometric Bundle Adjustment for Dense Multi-View Stereo
☆22Updated 4 years ago
Alternatives and similar repositories for PBA
Users that are interested in PBA are comparing it to the libraries listed below
Sorting:
- A simple C++ algorithm for converting depth and normal maps to a point cloud☆24Updated 3 years ago
- CPU implementation of "Pixelwise View Selection for Unstructured Multi-View Stereo (Schönberger et al.)"☆43Updated 5 years ago
- Robust Texture Mapping using RGB-D Cameras☆20Updated 3 years ago
- ☆65Updated 4 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆46Updated 3 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆82Updated 3 years ago
- ☆18Updated 10 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆75Updated last year
- This is official repository for Project for Real-Time Globally Consistent Dense 3D Reconstruction With Online Texturing.☆42Updated 3 years ago
- ☆14Updated 6 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆71Updated 3 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 7 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 3 years ago
- Implementation of paper "Pyramid Multi-View Stereo with Local Consistency" based on COLMAP framework☆25Updated 5 years ago
- Spherical Structure-from-Motion in C++☆19Updated 2 months ago
- A numpy implementation of "planar filtering"☆21Updated 4 years ago
- Fast Geometry Aware Feature Matching for Structure from Motion Applications☆24Updated 5 years ago
- 1D Radial Structure-from-Motion (Larsson et al., ECCV 2020)☆36Updated 2 years ago
- This is the code that corresponds to the paper: J. Heinly, E. Dunn, and J.M. Frahm, "Correcting for Duplicate Scene Structure in Sparse 3…☆26Updated 10 years ago
- This is the project page for our IJCV paper 'Light structure from pin motion: Geometric point light source calibration' by Hiroaki Santo,…☆37Updated 3 years ago
- What is Learned in Deep Uncalibrated Photometric Stereo? (ECCV 2020)☆50Updated last year
- Code for CVPR 2017 paper --- Distinguishing the Indistinguishable: Exploring Structural Ambiguities via Geodesic Context.☆26Updated 6 years ago
- Virtual Autonomous Scanner For Siggraph☆39Updated 10 years ago
- Algorithm to texture 3D reconstructions from multi-view stereo images☆16Updated 2 years ago
- Source code for our paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆62Updated 6 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆45Updated last year
- MATLAB implementation of the paper "Robust Uncertainty-Aware Multiview Triangulation"☆14Updated 4 years ago
- Mirror of https://github.com/facebookincubator/deltille☆34Updated 2 years ago
- A modern C++/CUDA implementation of state-of-the-art Multi-View Stereo (MVS) algorithms, open to community contributions.☆18Updated 3 years ago
- ☆47Updated 3 years ago