☆63Apr 28, 2026Updated 5 months ago
Alternatives and similar repositories for softmimic
Users that are interested in softmimic are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source Code for MIRROR: Visual Motion Imitation via Real-time Retargeting and Teleoperation on Humanoid Robots with Parallel Differential…☆33Mar 26, 2026Updated 6 months ago
- GentleHumanoid: Whole body Motion Tracking with Compliance - Inference and Deploy☆221Dec 17, 2025Updated 9 months ago
- GentleHumanoid: Whole Body Motion Tracking with Compliance - Training☆84Dec 17, 2025Updated 9 months ago
- ☆40Jul 10, 2026Updated 2 months ago
- a toolkit for training privileged humanoid controllers☆126Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Sumo: Dynamic and Generalizable Whole-Body Loco-Manipulation☆117May 7, 2026Updated 4 months ago
- ☆542Sep 10, 2026Updated 3 weeks ago
- Sampling Based Trajectory Optimization (SBTO)☆75Updated this week
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated last year
- ☆231Sep 24, 2026Updated last week
- ☆161Jul 10, 2026Updated 2 months ago
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆321Oct 14, 2025Updated 11 months ago
- [L4DC 2026 (Oral)] "FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation"☆436Apr 9, 2026Updated 5 months ago
- [arXiv 2025] ResMimic: From General Motion Tracking to Humanoid Whole-Body Loco-Manipulation via Residual Learning☆74Mar 24, 2026Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official implementation of the paper: "OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation"☆160Jul 9, 2026Updated 2 months ago
- Code for DreamControl: Human-inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion☆225Apr 7, 2026Updated 5 months ago
- ☆272Updated this week
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆447Aug 8, 2025Updated last year
- [arxiv 2025] Official implementation of "Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints"☆190Oct 22, 2025Updated 11 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆178Feb 8, 2026Updated 7 months ago
- SOMA BVH to humanoid robot motion retargeting library built with Newton and NVIDIA Warp☆654Updated this week
- [CVPR 2026] TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size☆49Mar 12, 2026Updated 6 months ago
- PACE: A systematic approach for sim-to-real transfer of legged robots, identifying actuator and joint dynamics with standard joint encode…☆772Updated this week
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Official implementation of AstraBrain-WBC 0.5☆477Aug 20, 2026Updated last month
- [ICRA 2026 Oral] Official implementation of "Towards Adaptable Humanoid Control via Adaptive Motion Tracking"☆238Oct 17, 2025Updated 11 months ago
- Motion capture retargeting library for humanoid robots☆57Apr 9, 2025Updated last year
- MOSAIC: Bridging the Sim-to-Real Gap in Generalist Humanoid Motion Tracking and Teleoperation with Rapid Residual Adaptation☆143Mar 7, 2026Updated 6 months ago
- ☆1,673Updated this week
- Flow Policy Gradients for Robot Control☆307Aug 12, 2026Updated last month
- The code of paper "From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance" accepted by ICLR'26☆74Mar 18, 2026Updated 6 months ago
- ☆404Jul 13, 2026Updated 2 months ago
- Official Implementation of "Sampling-Based System Identification with Active Exploration for Legged Robot Sim2Real Learning"☆228Nov 26, 2025Updated 10 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning☆799Jul 15, 2026Updated 2 months ago
- Bridging the Gap: Enabling Soft Actor-Critic for High Performance Legged Locomotion☆102Jun 2, 2026Updated 4 months ago
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆835Nov 25, 2025Updated 10 months ago
- A versatile, all-in-one toolbox for whole-body humanoid robot control.☆186Oct 10, 2025Updated 11 months ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆156May 16, 2025Updated last year
- 🤖 GRAIL is a fully digital data-generation pipeline that synthesizes humanoid loco-manipulation data from 3D assets and world models. –…☆552Updated this week
- ☆2,428Jul 24, 2026Updated 2 months ago