ground truth ambient occlusion in unity urp
☆51Sep 1, 2025Updated 9 months ago
Alternatives and similar repositories for GTAO_URP
Users that are interested in GTAO_URP are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- TAA Unity URP Project☆17May 31, 2022Updated 4 years ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆33Mar 19, 2023Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆39Jan 12, 2023Updated 3 years ago
- Custom PBR Shader for Unity URP.☆46Aug 8, 2023Updated 2 years ago
- Stable and unflick CascadedShadowMapping☆18Oct 6, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This is a project to implment dynamic GI in unity URP☆15Mar 16, 2023Updated 3 years ago
- RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)☆86Jun 6, 2024Updated 2 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆81Aug 8, 2023Updated 2 years ago
- Hair cards shader for unity universal render pipeline☆48Apr 29, 2023Updated 3 years ago
- A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.☆71Oct 7, 2025Updated 8 months ago
- Precomputed Radiance Transfer Global Illumination in Unity URP☆213May 21, 2023Updated 3 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆254Aug 28, 2024Updated last year
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆28Oct 18, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- real-time atmosphere rendering in Unity URP☆108Sep 5, 2025Updated 9 months ago
- This is an implementation for "Next Generation Post Processing in Call of Duty Advanced Warfare" in unity URP.Including motionblur、bloom …☆15Mar 21, 2023Updated 3 years ago
- HLSL Decompiler forked from 3Dmigoto, can be used by renderdoc shader analyze☆19Oct 28, 2023Updated 2 years ago
- My research and attempt for character rendering, including hair、eyes and face in unity URP.(Won't upload any resources, only share shader…☆38Aug 7, 2022Updated 3 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Feb 21, 2024Updated 2 years ago
- ☆67Dec 7, 2024Updated last year
- A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.☆14Oct 30, 2023Updated 2 years ago
- Show custom messages in Unity Editor.☆12Nov 13, 2024Updated last year
- A simple implement of SSR in Unity URP.☆14Feb 3, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆459May 16, 2025Updated last year
- Unity package implementing clustered capsule/character occlusion☆154Sep 14, 2024Updated last year
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆15Feb 20, 2025Updated last year
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆75Jan 12, 2025Updated last year
- Pre-Integrated Skin with curve approximate and LUT☆65Oct 18, 2022Updated 3 years ago
- Hextile is a method for avoiding repetition when tiling textures.☆25Apr 23, 2024Updated 2 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆69Mar 11, 2023Updated 3 years ago
- Tools for working with Spherical Harmonics in Unity☆26May 23, 2024Updated 2 years ago
- 将 GPA 中抓取的模型导出CSV再通过U3D工具导出 FBX 或是 UnityMesh (*.asset)☆15Jun 8, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆33Aug 25, 2023Updated 2 years ago
- Fast Kawase blur for Unity URP 2021 LTS☆17Aug 30, 2025Updated 9 months ago
- ☆13Jul 29, 2024Updated last year
- Tree&Grass System for Unity URP.☆115Dec 12, 2023Updated 2 years ago
- Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)☆233Mar 23, 2022Updated 4 years ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆148Jun 1, 2024Updated 2 years ago
- Raytracing by compute shader in unity☆124Oct 14, 2025Updated 8 months ago