Zhibade / unity-outline-effect
Unity's Universal Pipeline outline post-process effect
☆20Updated 4 months ago
Alternatives and similar repositories for unity-outline-effect:
Users that are interested in unity-outline-effect are comparing it to the libraries listed below
- ☆17Updated 3 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- Melt The Snow shader made with shader graph☆23Updated 3 years ago
- Edge detection with Depth, Normal and MeshID.☆22Updated 7 months ago
- ☆20Updated 3 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- Customize on-demand shadow rendering in HDRP.☆19Updated last year
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 months ago
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆18Updated 11 months ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 4 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- ☆31Updated 4 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 7 months ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆12Updated 2 years ago
- Small utility addon for Unity to have all EditorStyles cached in a ScriptableObject with previews. Can use the GUIStyles for custom edito…☆35Updated 4 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 6 months ago
- CG practice in unity☆16Updated last year
- ⬜ Gradient Map post effect for Unity Urp☆25Updated last month
- URP are indeed used, but NPR not just included.☆12Updated last year
- ground truth ambient occlusion in unity urp☆31Updated 2 years ago
- ☆57Updated 6 months ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆36Updated 3 months ago
- ☆34Updated 6 months ago