Unity's Universal Pipeline outline post-process effect
☆23Dec 22, 2024Updated last year
Alternatives and similar repositories for unity-outline-effect
Users that are interested in unity-outline-effect are comparing it to the libraries listed below
Sorting:
- ☆19Aug 18, 2024Updated last year
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆34Jul 15, 2024Updated last year
- Imitation of Honkai Star Rail「Vignettes in a Cup」☆14Mar 17, 2025Updated 11 months ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Mar 25, 2023Updated 2 years ago
- ☆36Dec 20, 2022Updated 3 years ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆82Jun 16, 2023Updated 2 years ago
- Project for the series of articles: Tips for Writing Cleaner Code that Scales in Unity☆24Feb 20, 2026Updated last week
- VFX Effect made with unity☆39Feb 13, 2023Updated 3 years ago
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆52Mar 27, 2024Updated last year
- Show custom messages in Unity Editor.☆12Nov 13, 2024Updated last year
- 相机的滑动、缩放控制☆11Apr 18, 2022Updated 3 years ago
- ⚙ Generic list for nested ScriptableObjects creation☆11Apr 23, 2024Updated last year
- 十万同屏,真机测试,slg,ecs☆48Nov 25, 2021Updated 4 years ago
- 一个模仿崩坏星穹铁道匹诺康尼地图中人物在墙上行走效果的技术预研demo A technical research demo that mimics the character's walking on the wall effect in the Penacory map…☆10Feb 27, 2024Updated 2 years ago
- 使用GS制作的花海☆10Jan 4, 2020Updated 6 years ago
- Utility for finding asset references by GUID. Fast and thorough.☆12Oct 14, 2025Updated 4 months ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- Tetris with AI and Fancy Animations☆16Sep 12, 2023Updated 2 years ago
- Unity Auto Animaker is Unity 2D tool for cutting sprites and easily creating animator override controllers.☆21Jan 3, 2025Updated last year
- WIP Shader for Overwatch 2 character models in Unity's Built-In Render Pipeline☆14Feb 1, 2023Updated 3 years ago
- URP are indeed used, but NPR not just included.☆13Jun 6, 2023Updated 2 years ago
- This repo represents the ideal starting point for new MULTIPLAYER NETCODE FOR GAME OBJECTS (NGO) Unity projects. It includes best practic…☆16Oct 5, 2024Updated last year
- A wrapper over the Unity Debug class, offering fluent syntax and extra features.☆16Dec 5, 2022Updated 3 years ago
- This code provides some DIY Unity editor window wrappers, allowing developers to customize and build their own Unity editor UI.☆33Apr 17, 2025Updated 10 months ago
- GPU-Driven in Unity☆28Jul 1, 2021Updated 4 years ago
- A vertex shader for fish animation☆31Oct 19, 2020Updated 5 years ago
- 🔮 An example of iridescence shader in URP.☆152Jun 28, 2020Updated 5 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆35Nov 5, 2024Updated last year
- ☆14Mar 9, 2023Updated 2 years ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 8 months ago
- Preintegrated Subsurface Scattering☆14Aug 6, 2022Updated 3 years ago
- 一些Shader效果的实现。/Implementation of Some Shader Effects.☆25Feb 19, 2026Updated last week
- This is a project to implment dynamic GI in unity URP☆14Mar 16, 2023Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆88Feb 11, 2024Updated 2 years ago
- ☆34Jan 18, 2025Updated last year
- A simple procedural terrain shader for unity's inbuilt terrain system☆74Feb 7, 2024Updated 2 years ago
- ☆36Dec 22, 2021Updated 4 years ago
- Optimized blur for Unity using compute shaders☆33Oct 10, 2019Updated 6 years ago
- Inverse Jenga with sticky physics☆11Dec 3, 2025Updated 2 months ago