hatfullr / UnityURP-AnimeStyleCelShader
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
☆18Updated 11 months ago
Alternatives and similar repositories for UnityURP-AnimeStyleCelShader:
Users that are interested in UnityURP-AnimeStyleCelShader are comparing it to the libraries listed below
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- ☆17Updated 3 years ago
- CG practice in unity☆16Updated last year
- Using DrawMeshInstancedIndirect Draw 100000+ Grass☆39Updated 3 weeks ago
- ☆57Updated 6 months ago
- Edge detection with Depth, Normal and MeshID.☆22Updated 7 months ago
- Stable and unflick CascadedShadowMapping☆15Updated last year
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- ground truth ambient occlusion in unity urp☆31Updated 2 years ago
- 2D screen-space shadow effect implemented in Unity URP.☆27Updated last year
- unity的残影效果☆15Updated 2 years ago
- Animation synchronization demo for unity.☆22Updated last year
- draw arrow, circle, and arc in Unity, using Gizmos or LineRenderer☆13Updated 4 months ago
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆45Updated last year
- Unity's Universal Pipeline outline post-process effect☆20Updated 4 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆31Updated 2 weeks ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- UnityShaderGraphNearToDissolve☆15Updated 4 years ago
- Melt The Snow shader made with shader graph☆23Updated 3 years ago
- Simply set unity3d UI animation in inspector. Include some common effect.☆32Updated 2 years ago
- Solution of Unity instancing mesh render with GPU culling.☆33Updated 3 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆36Updated 3 months ago
- Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.☆37Updated last year
- Unity 程序化藤曼☆11Updated 2 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 6 months ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 10 months ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- Kawase dual filter blur for Unity URP☆17Updated 2 years ago