hatfullr / UnityURP-AnimeStyleCelShaderLinks
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
☆22Updated last year
Alternatives and similar repositories for UnityURP-AnimeStyleCelShader
Users that are interested in UnityURP-AnimeStyleCelShader are comparing it to the libraries listed below
Sorting:
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆23Updated 2 years ago
- Using DrawMeshInstancedIndirect Draw 100000+ Grass☆52Updated 9 months ago
- ☆78Updated last year
- Unity animation compressor☆81Updated last year
- 2D screen-space shadow effect implemented in Unity URP.☆30Updated 2 years ago
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆41Updated 2 years ago
- Unity's Universal Pipeline outline post-process effect☆23Updated last year
- Easy to use GPU instance manager for Unity.☆51Updated last month
- A bunch of texture tools for unity☆58Updated 3 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆38Updated last year
- ground truth ambient occlusion in unity urp☆44Updated 5 months ago
- ☆69Updated last year
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 5 years ago
- Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Edi…☆31Updated last year
- Melt The Snow shader made with shader graph☆23Updated 3 years ago
- Smooth Normals to Improve backface Outline☆83Updated 2 years ago
- ☆68Updated last year
- The package for anime-style character shadow running on Unity URP forward rendering.☆22Updated last year
- Animation synchronization demo for unity.☆23Updated 2 years ago
- ☆57Updated last year
- Unity Inspector Graph Tool☆79Updated 2 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆29Updated 7 months ago
- CG practice in unity☆18Updated last year
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆41Updated 4 months ago
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆40Updated 9 months ago
- Edge detection with Depth, Normal and MeshID.☆22Updated last year
- Visual intelligence for the Unity game engine☆53Updated last year
- Scratch card effect for Unity UI (UGUI)☆36Updated last year