HLSL Working Group documentation and task tracking.
☆30Jul 23, 2026Updated this week
Alternatives and similar repositories for wg-hlsl
Users that are interested in wg-hlsl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Experimental Runtime test suite for HLSL☆19Updated this week
- A way of storing and representing stacktraces as a tree with attached data!☆10Oct 5, 2023Updated 2 years ago
- ☆11Aug 1, 2021Updated 4 years ago
- a base eslint config used by the npm CLI team☆16Jul 2, 2026Updated 3 weeks ago
- A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL sh…☆136Jun 23, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Tensor Compute Primitives: Mid-level Intermediate Representation for Machine Learning Programs☆15Jun 10, 2025Updated last year
- A minimal application with Vulkan Compute Shaders☆17Jun 16, 2022Updated 4 years ago
- Nabla's Tests and Examples source code☆77Updated this week
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆19Jul 2, 2026Updated 3 weeks ago
- WinPixEventRuntime + decoder + tests☆104Jul 16, 2026Updated last week
- Port of Irrlicht engine in pure Wayland for SailfishOS☆10Feb 15, 2021Updated 5 years ago
- Programming for Problem Solving☆17Oct 3, 2024Updated last year
- 🎨ASWF related logos and artwork☆17Updated this week
- An operating system developed at University of Wrocław targeting the RISC-V architecture.☆17Jun 28, 2026Updated 3 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- GPU Ray Tracing Library☆86Apr 29, 2025Updated last year
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆68Jun 12, 2022Updated 4 years ago
- Website for the Digital Production Example Library☆16Updated this week
- Lua <-> C++ bindings libraries benchmark☆32Sep 15, 2015Updated 10 years ago
- Compute graphics rust library☆12Nov 17, 2024Updated last year
- OpenID Connect project playground environment☆15Jun 7, 2024Updated 2 years ago
- ☆12Jan 28, 2025Updated last year
- ☆43Apr 27, 2022Updated 4 years ago
- C++ bindings for VulkanMemoryAllocator☆38Apr 15, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Color Interop Forum☆16Jul 16, 2026Updated last week
- Library to Generate SPIR-V Binary☆36Feb 28, 2025Updated last year
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 11 months ago
- Main documentation and specification repository for Ecma TC 57☆16Updated this week
- A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12☆128Jun 23, 2026Updated last month
- The main repository for the AMD Dense Geometry Format SDK☆63May 7, 2026Updated 2 months ago
- ☆77Feb 18, 2026Updated 5 months ago
- One stop shop for getting started with SPIR-V.☆242Jun 30, 2026Updated 3 weeks ago
- Solutions and other stuff from the university courses I attended.☆14May 19, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A kernel level driver for Windows built to configure the Blue Screen Of Death☆23Jul 30, 2021Updated 4 years ago
- Demo web client for using matrix-files-sdk☆17Jan 31, 2025Updated last year
- Vulkan Profiles Tools☆172Updated this week
- Template repository for providing Gradle issue reproducers☆18Jun 29, 2026Updated 3 weeks ago
- Heavily optimized library for DEFLATE/zlib/gzip and NVIDIA GDEFLATE compression and decompression☆19Feb 26, 2025Updated last year
- Multithread allocator for vulkan descriptor sets.☆29Mar 15, 2020Updated 6 years ago
- GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.☆490May 20, 2026Updated 2 months ago