OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.
☆65Sep 7, 2012Updated 13 years ago
Alternatives and similar repositories for tncg14-parallax-mapping
Users that are interested in tncg14-parallax-mapping are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Importance-sampled FAST Noise☆45Jun 18, 2025Updated last year
- SH for HLSL 2021☆244Mar 1, 2025Updated last year
- A cool-headed display transform - ported to DaVinci Resolve☆19May 8, 2023Updated 3 years ago
- ☆62Aug 26, 2023Updated 2 years ago
- Minesweeper Editor Tool. Fully made with Slate☆16Aug 19, 2025Updated 11 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A cool-headed display transform☆447Feb 22, 2023Updated 3 years ago
- The code to accompany "Constant Time Stateless Shuffling and Grouping"☆48Sep 6, 2023Updated 2 years ago
- Fast O(1) offset allocator with minimal fragmentation☆1,051Apr 30, 2024Updated 2 years ago
- Code repository for the EGSR 2021 paper MatMorpher: A Morphing Operator for SVBRDFs☆10Aug 2, 2022Updated 3 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 5 years ago
- Improved version of real-time physics engine that couples FEM-based deformables and rigid body dynamics☆32Jan 21, 2018Updated 8 years ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆19Jul 2, 2026Updated 3 weeks ago
- Simple GPU clock stabilizer for consistent profiling☆20Sep 14, 2022Updated 3 years ago
- Testing various FBX file format parsing libraries☆63May 5, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Experiments with wave function collapse.☆22Jun 17, 2025Updated last year
- Spherical/zonal harmonics library☆147Mar 29, 2026Updated 3 months ago
- ☆17Sep 4, 2025Updated 10 months ago
- ☆11Sep 15, 2021Updated 4 years ago
- ☆49Mar 1, 2026Updated 4 months ago
- Provides better looking post process in Unreal Engine. Requires some engine modifications for delegate functions.☆26Nov 13, 2024Updated last year
- An OpenGL program that showcases non-photorealistic rendering techniques in real time, including toon/cel shading, Gooch shading (technic…☆11Jul 8, 2022Updated 4 years ago
- ☆17May 8, 2021Updated 5 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆44Sep 27, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Cranberry Game Engine is my Personal hobby game engine☆15Dec 23, 2025Updated 7 months ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 8 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,129Updated this week
- ☆11Jun 3, 2019Updated 7 years ago
- Rust & Vulkan test projects☆408May 12, 2022Updated 4 years ago
- Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.☆117Updated this week
- A ring_span implementation that allows zero construction and destruction☆16Jun 7, 2020Updated 6 years ago
- A code generator for efficient evaluation of spherical harmonics and their derivatives in various languages.☆19Jun 15, 2025Updated last year
- ☆82Jul 7, 2018Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offs…☆15Jul 22, 2022Updated 4 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_mi…☆95Jan 31, 2025Updated last year
- Esoterica Engine☆1,342Jul 22, 2026Updated last week
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 8 years ago
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆383Jun 19, 2022Updated 4 years ago
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆893Apr 22, 2024Updated 2 years ago