Synxis / SPARKLinks
SPARK Particle Engine, a portable lightweight C++ library for particle effects
β152Updated 3 years ago
Alternatives and similar repositories for SPARK
Users that are interested in SPARK are comparing it to the libraries listed below
Sorting:
- Image library.β359Updated last month
- A header only library to simplify creating π Vulkan / βͺ OpenGL / π WebGL / βDirectX / π€ Metal data structures with CrossWindow.β81Updated last year
- Utilities built on top of core moduleβ131Updated last week
- A drop-in entity editor for EnTT with Dear ImGuiβ249Updated last year
- Plugins for the Magnum C++11 graphics engineβ103Updated 2 weeks ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.β57Updated 7 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.β291Updated 3 years ago
- Cross-platform modern game engine.β193Updated 3 months ago
- Game Engineβ129Updated 6 years ago
- An abstract graphics API libraryβ122Updated 6 years ago
- Cross-platform C++ 2D / 3D game engine.β226Updated 6 years ago
- Aether3D Game Engineβ205Updated last week
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTTβ252Updated last year
- Small C++14 render engineβ355Updated 6 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)β146Updated 13 years ago
- Aqua Engine source codeβ69Updated 7 years ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,β¦β295Updated 4 years ago
- bgfx, imgui, glfw, glmβ242Updated last year
- Modified version of Sony's open sourced vector and matrix math library.β300Updated last year
- Sample showcasing lifetime management and resource transfers in Vulkanβ63Updated 8 months ago
- My render engine for experiments.β198Updated last month
- High-level rendering componentsβ358Updated last week
- π§ MAGE v0β276Updated 8 months ago
- Playground for messing around with bgfx and friendsβ59Updated 5 years ago
- A utility class which adds a way to include external files in a shader file.β64Updated last year
- Library of ImGui controls for displaying performance metrics.β245Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoCβ469Updated 7 years ago
- AMD Forward+ sample based on DirectX 11β142Updated 9 years ago
- Single header "no-allocation" KTX/DDS file readerβ123Updated last year
- DDS image loader for OpenGL/ OpenGL ES2β62Updated 6 years ago