Synxis / SPARKLinks
SPARK Particle Engine, a portable lightweight C++ library for particle effects
β152Updated 3 years ago
Alternatives and similar repositories for SPARK
Users that are interested in SPARK are comparing it to the libraries listed below
Sorting:
- Cross-platform C++ 2D / 3D game engine.β225Updated 6 years ago
- A header only library to simplify creating π Vulkan / βͺ OpenGL / π WebGL / βDirectX / π€ Metal data structures with CrossWindow.β82Updated last year
- Gizmo control library for 3D object manipulation (4x4 matrix)β146Updated 13 years ago
- Utilities built on top of core moduleβ130Updated last week
- Aether3D Game Engineβ205Updated 8 months ago
- Image library.β359Updated 2 weeks ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.β291Updated 3 years ago
- Plugins for the Magnum C++11 graphics engineβ103Updated 2 weeks ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.β57Updated 7 years ago
- Cross-platform modern game engine.β193Updated 2 months ago
- Game Engineβ129Updated 6 years ago
- Small C++14 render engineβ355Updated 6 years ago
- High Level Material Shader editorβ80Updated 7 years ago
- π§ MAGE v0β275Updated 7 months ago
- An abstract graphics API libraryβ122Updated 6 years ago
- Library of ImGui controls for displaying performance metrics.β245Updated 2 years ago
- Aqua Engine source codeβ69Updated 7 years ago
- bgfx, imgui, glfw, glmβ240Updated last year
- Next-gen general purpose game engine written in modern C++β59Updated 5 months ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,β¦β295Updated 4 years ago
- My render engine for experiments.β198Updated 3 weeks ago
- C++ skeletal animation libraryβ41Updated last year
- A portable modern OpenGL Game-Engine with focus on PBRβ110Updated last year
- Modified version of Sony's open sourced vector and matrix math library.β300Updated last year
- A simple Vulkan-based renderer for my master thesis on real-time transparencyβ98Updated 8 years ago
- A drop-in entity editor for EnTT with Dear ImGuiβ247Updated last year
- A multi-platform library to create a Vulkan window, and handle input events.β109Updated 2 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.β257Updated 2 months ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.β250Updated 5 years ago
- DDS image loader for OpenGL/ OpenGL ES2β62Updated 6 years ago