DDS image loader for OpenGL/ OpenGL ES2
☆63Nov 2, 2018Updated 7 years ago
Alternatives and similar repositories for nv_dds
Users that are interested in nv_dds are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a dll deep-inject project to profiler all d3d program☆15Mar 4, 2016Updated 10 years ago
- DXT compression and image processing☆17Jul 1, 2022Updated 4 years ago
- Tool that shows the size of things in a .NET assembly☆12Sep 6, 2018Updated 7 years ago
- Nebula Trifid☆71Nov 19, 2023Updated 2 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆44Oct 30, 2025Updated 9 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- id Tech 3 Map Compiler☆11Feb 8, 2020Updated 6 years ago
- A collection of single-header libraries to help with reloading, debugging and profiling C(++) code.☆17May 8, 2024Updated 2 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆39Dec 22, 2019Updated 6 years ago
- CGAL 4.3 addon for openFrameworks☆31Jan 22, 2015Updated 11 years ago
- Hobbyist game engine used in The Driver Syndicate☆14Aug 8, 2026Updated last week
- Source code for topics discussed in CG Internals blog https://cginternals.com/en/blog☆14Nov 8, 2022Updated 3 years ago
- Subpixel Morphological AntiAliasing OpenGL/Vulkan demo☆78Dec 27, 2025Updated 7 months ago
- a header-only C++ .blend file parser☆81Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- SnowDeformation☆18Jan 17, 2017Updated 9 years ago
- A templated ECS framework written in C++☆11Mar 12, 2017Updated 9 years ago
- ☆28Dec 10, 2025Updated 8 months ago
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆57Feb 20, 2026Updated 5 months ago
- Projection mapping using Kinect to quickly and accurately project onto any object☆13Dec 12, 2013Updated 12 years ago
- Kochol Game Engine(KGE) is going to be a complete game engine that has flexible design which uses Plugins, Components and Systems. You ca…☆20Jul 8, 2018Updated 8 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆759May 10, 2024Updated 2 years ago
- 3D gizmo to attach to Qt3D entities.☆20May 16, 2022Updated 4 years ago
- Repository of OpenAL extensions☆30Dec 15, 2019Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- C++ skeletal animation library☆49Aug 9, 2024Updated 2 years ago
- Mesh simplification with UV's boundary preserved☆11Aug 30, 2020Updated 5 years ago
- SSE Frustum Culling Demo☆76Sep 4, 2021Updated 4 years ago
- ☆18Dec 11, 2017Updated 8 years ago
- ☆61Dec 3, 2012Updated 13 years ago
- A C vector library similar to the C++ STL vector☆24Apr 20, 2025Updated last year
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 7 years ago
- Game engine evolved from The Nebula Device 2 and 3☆29Dec 20, 2025Updated 7 months ago
- ☆32Sep 10, 2025Updated 11 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A simple immediate mode user interface designed for using with SDL2 2d renderer☆18Mar 11, 2022Updated 4 years ago
- MMD for OpenFramework☆18Feb 26, 2012Updated 14 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆48Oct 7, 2021Updated 4 years ago
- Implementation of Donner & Jensen's "A Spectral BSSRDF for Shading Human Skin" in PBRT☆19Apr 23, 2015Updated 11 years ago
- C++ library to read/write Truevision TGA/TARGA files☆34Sep 20, 2023Updated 2 years ago
- A Quake III level editor that can be used with any engine☆31Jan 16, 2021Updated 5 years ago
- SuperTerrain+: A real-time procedural 3D infinite terrain engine with geographical features and photorealistic rendering.☆18Apr 6, 2023Updated 3 years ago