Haeri / PhotonBoxLinks
A portable modern OpenGL Game-Engine with focus on PBR
☆112Updated last year
Alternatives and similar repositories for PhotonBox
Users that are interested in PhotonBox are comparing it to the libraries listed below
Sorting:
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆296Updated 4 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆190Updated 6 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆274Updated 6 years ago
- 🧙 MAGE v0☆279Updated this week
- Aether3D Game Engine☆204Updated 3 weeks ago
- A very simple real-time Vulkan 3D game engine☆123Updated 4 years ago
- 3D Graphics Engine☆46Updated this week
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- A dx12/Vk game engine (kind of).☆131Updated 5 years ago
- Cross-platform modern game engine.☆197Updated 7 months ago
- Game Engine☆129Updated 6 years ago
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆211Updated 6 years ago
- Physically Based Software Renderer☆114Updated 5 years ago
- Deferred Vulkan rendering playground using Crytek's Sponza scene☆185Updated 7 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆298Updated 4 years ago
- Game engine☆60Updated 2 months ago
- A Vulkan rendering engine☆30Updated 5 years ago
- Experimental rendering engine☆51Updated 2 months ago
- Source code and tutorial for a progressive radiosity renderer written in C++ using OpenGL 4.5☆76Updated 7 years ago
- VK_KHR_ray_tracing example☆47Updated 5 years ago
- My render engine for experiments.☆201Updated 3 weeks ago
- An abstract graphics API library☆125Updated 6 years ago
- An abstraction layer for graphics APIs.☆216Updated 3 weeks ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Yet Another Renderer☆181Updated 6 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆125Updated 8 years ago
- 3D graphics engine using OpenGL☆66Updated 7 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Updated 5 years ago
- Real-time global illumination☆114Updated 10 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98Updated 8 years ago