A portable modern OpenGL Game-Engine with focus on PBR
☆112Sep 3, 2024Updated last year
Alternatives and similar repositories for PhotonBox
Users that are interested in PhotonBox are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Apr 19, 2019Updated 7 years ago
- [WIP] High performance 3D graphics game engine☆31Dec 31, 2021Updated 4 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆192Dec 3, 2019Updated 6 years ago
- Vulkan library oriented on high speed rendering☆294Jan 27, 2019Updated 7 years ago
- Game Engine☆128Feb 19, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,586Updated this week
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆422Mar 6, 2025Updated last year
- Lightweight game engine.☆217Mar 1, 2025Updated last year
- A 3D game engine.☆21Mar 7, 2019Updated 7 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 6 years ago
- C game.☆14Oct 3, 2020Updated 5 years ago
- Useful functions for CMake projects☆13Dec 4, 2017Updated 8 years ago
- Small C++14 render engine☆362Nov 4, 2018Updated 7 years ago
- Yet Another MAthematical library☆14Apr 28, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆56Jul 13, 2022Updated 3 years ago
- Igneous is an open source game engine written in C++.☆52Oct 3, 2020Updated 5 years ago
- Personal OpenGL C++ Game Engine Project☆21Nov 23, 2024Updated last year
- An open source 3D game engine☆13Jan 29, 2015Updated 11 years ago
- ☆17Aug 27, 2022Updated 3 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Aether3D Game Engine☆206May 20, 2026Updated 3 weeks ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆803Jan 21, 2026Updated 4 months ago
- A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indir…☆659Feb 14, 2026Updated 3 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- 🧙 MAGE v0☆276Jan 31, 2026Updated 4 months ago
- Yet Another Vulkan Engine☆499Mar 28, 2026Updated 2 months ago
- Foton: an interactive Vulkan graphics engine with an asyncronous Python scripting environment☆22Dec 19, 2019Updated 6 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Dec 11, 2017Updated 8 years ago
- Simple graphics engine used as submodule in many of my projects☆61Feb 25, 2019Updated 7 years ago
- 3D FPS game engine with full dynamic lighting and shadows☆688Updated this week
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆617Mar 10, 2023Updated 3 years ago
- Light Map Baker is a c++ library that bakes lightmaps.☆10Jan 6, 2021Updated 5 years ago
- Portable C++ canvas library with a Vulkan backend. Very WIP☆13Nov 17, 2025Updated 6 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An OpenGL game engine that can be built for Android and Windows.☆22May 6, 2026Updated last month
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆31Apr 11, 2015Updated 11 years ago
- Curl-Noise Particle Flow using OpenCL☆21Jan 6, 2021Updated 5 years ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆449Nov 2, 2019Updated 6 years ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆397May 26, 2026Updated 2 weeks ago
- Graphics prototyping framework☆38Apr 23, 2026Updated last month
- My render engine for experiments.☆201Mar 6, 2026Updated 3 months ago