A quaternion based camera for modern OpenGL
☆75Nov 28, 2016Updated 9 years ago
Alternatives and similar repositories for moderngl_camera
Users that are interested in moderngl_camera are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Carbon is an open-source cross-platform game and visualization engine.☆14Sep 4, 2024Updated 2 years ago
- Java 7/8 implementations of K nearest neightbour (actually 1-nn)☆10Jun 17, 2014Updated 12 years ago
- 3D Graphics Engine for Real-Time Applications. Written in C++ and OpenGL☆19Nov 1, 2015Updated 10 years ago
- MyGUI render system for OpenGL ES 2.0☆20Nov 23, 2013Updated 12 years ago
- Open source version of the PropellerEngine. Cross platform C++ game-engine.☆12Apr 3, 2017Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Sample for the Voxels library☆38May 13, 2014Updated 12 years ago
- Forum for AMD OpenGL and Vulkan graphics drivers☆18May 23, 2024Updated 2 years ago
- Determine the point of intersection between a ray and axis-aligned bounding box (AABB)☆22Oct 19, 2015Updated 10 years ago
- Create Debian packages of Unity Engine games☆16Oct 11, 2023Updated 2 years ago
- Visualize and control your C++ application with a web browser using variables shared over websockets between C++/JS. No dependencies, sin…☆41Oct 1, 2014Updated 11 years ago
- Crossplatform port of original Quake Remake mod with modern Xash3D FWGS build☆14Feb 10, 2025Updated last year
- The code of paper "Robust Computation of Implicit Surface Networks for Piecewise Linear Functions" (SIGGRAPH 2022)☆15Nov 20, 2024Updated last year
- Minimal Lisp/Forth☆11Jan 5, 2025Updated last year
- Convert the Racing Game starter kit to XNA 4.0☆26Mar 27, 2014Updated 12 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Sample simple arcball trackball for OpenGL 4 in C++☆33Jul 24, 2017Updated 9 years ago
- Static lua compiler - Compile Lua code into C code.☆72Sep 17, 2012Updated 14 years ago
- A shader effect compiler for GLSL☆22Jan 9, 2020Updated 6 years ago
- Core OpenGL demos and tests written in C++11.☆14Updated this week
- C/C++ (single) header, quaternion based, 3D camera system for games and other graphics applications☆18Sep 12, 2022Updated 4 years ago
- ☆17Feb 11, 2020Updated 6 years ago
- ⏱️ Single-header C++11 RDTSCP clock and timing utilities released into the public domain.☆112Apr 13, 2026Updated 5 months ago
- OpenGLによるシンプルなUI実装☆15Jun 12, 2014Updated 12 years ago
- ☆17Apr 5, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 3d graphics engine + framework for cerberus (ex-monkey, ex-blitz3d) coders☆38Nov 14, 2019Updated 6 years ago
- A guide to measuring and optimizing graphics performance in Unreal Engine☆11Sep 8, 2019Updated 7 years ago
- SDL2 C++ - Rudimentary Rendering Engine☆16Feb 8, 2014Updated 12 years ago
- Course to learn how to write OpenGL C++ programs☆37Feb 6, 2026Updated 7 months ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆17Nov 15, 2019Updated 6 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆162Dec 5, 2021Updated 4 years ago
- Dart OpenGL UI☆16Jan 14, 2014Updated 12 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Apr 4, 2018Updated 8 years ago
- the c++ version of cocos3d☆45Nov 24, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Memory-mapped storage library☆76May 8, 2016Updated 10 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆51Jan 18, 2016Updated 10 years ago
- A WinForms-like C# OpenGL User Interface library☆19Aug 28, 2015Updated 11 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- ☆14Feb 19, 2015Updated 11 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- Magnum::Ui + Leap Motion + Oculus VR☆22May 11, 2018Updated 8 years ago