Clemson-DPA / dpa-pipeLinks
DPA pipeline
☆53Updated 7 years ago
Alternatives and similar repositories for dpa-pipe
Users that are interested in dpa-pipe are comparing it to the libraries listed below
Sorting:
- The Depends Workflow Management System☆45Updated 10 years ago
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆23Updated 9 years ago
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆27Updated 7 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 7 years ago
- Easy multithreaded rendering for Nuke.☆36Updated 7 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 8 years ago
- GUI front-end for maya-capture☆77Updated 2 years ago
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated 2 months ago
- Main turret repo, links out to all other components of turret.☆47Updated 6 years ago
- Drawing OpenGL in Maya was never easier.☆74Updated 4 years ago
- an "eXtra Small" Python implementation of MaterialX☆45Updated 4 years ago
- The cask module is a high level convenience wrapper for the Alembic Python API. It blurs the lines between Alembic “I” and “O” objects an…☆72Updated last year
- Logging module that handle logging to Maya, Nuke and stdout/shell in an easy way☆35Updated 5 years ago
- Plugins for Mari that facilitate basic importing of USD scene graph data.☆17Updated 2 months ago
- A Python tool allowing for Nuke python commands to be executed from outside Nuke☆87Updated 8 years ago
- Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description☆34Updated 4 years ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆99Updated last year
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆43Updated 6 years ago
- I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) wor…☆129Updated 9 years ago
- This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.☆37Updated 4 months ago
- Python Qt Window class for compatibility between VFX programs☆101Updated last week
- Rez package recipe collection☆72Updated 2 years ago
- A Hydra scene delegate and set of rendering ops for Nuke☆34Updated 4 years ago
- HCom chat system for Houdini☆39Updated 10 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆66Updated 6 years ago
- Studio environment and job control for VFX.☆41Updated 9 years ago
- A Script Editor for Foundry's NUKE with more features.☆43Updated 5 months ago
- Collection of common tools for Nuke. For freelancers working at vendors that dont have theses normal 'extras'.☆48Updated 2 years ago