MartinMittring / dcraw_exifLinks
dcraw (Camera RAW format processor) from Dave Coffin with updates, additionally maintain exif data for using it with Agisoft PhotoScan
☆17Updated 9 years ago
Alternatives and similar repositories for dcraw_exif
Users that are interested in dcraw_exif are comparing it to the libraries listed below
Sorting:
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago
- ☆11Updated 3 years ago
- lightfield generator and rendering from a 3D mesh☆13Updated 12 years ago
- Far-Field Lens Diffraction☆30Updated 12 years ago
- ALTA: A BRDF Analysis Library☆15Updated 3 years ago
- ACES - Retrospective and Enhancements☆14Updated 2 years ago
- Image processing tool for physically based shading.☆33Updated 3 years ago
- Image analysis tools based on Colour and Vispy☆43Updated last year
- 放射照度マッピングの解説用デモプログラム☆9Updated 9 years ago
- Tiny script to compare tonemapping operators☆21Updated 8 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 7 years ago
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Updated 13 years ago
- Reference Implementation of SMPTE ST2065-4☆43Updated last year
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆48Updated 14 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Updated 5 years ago
- Tools for reading Autodesk Maya Bifröst files☆17Updated 7 years ago
- Small code to write OpenEXR images☆59Updated 2 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Geometric algorithms library for the VFX industry☆91Updated 13 years ago
- Paramter view widget for Houdini Engine☆12Updated 10 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 12 years ago
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 13 years ago
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆34Updated 6 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Updated 9 years ago
- Tone Mapper☆72Updated 2 months ago
- Test model for subsurface scattering☆10Updated 9 years ago
- The experimental implementation of Blue-noise Dithered Sampling☆20Updated 8 years ago
- Academy / ASC Common LUT (CLF) Format Sample Implementations☆43Updated 2 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago