Celtoys / ComputeBridgeLinks
Intermediate Compute Language with OpenCL/CUDA Backends
☆20Updated 11 years ago
Alternatives and similar repositories for ComputeBridge
Users that are interested in ComputeBridge are comparing it to the libraries listed below
Sorting:
- collection of opengl effects (WIP)☆12Updated 9 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18Updated 10 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Updated 10 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Updated 9 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- An SDF path tracer☆24Updated 7 years ago
- ☆15Updated 9 years ago
- #include <engine>☆40Updated 7 years ago
- Experimentations with distributed tasks for a game engine☆12Updated 13 years ago
- A small library for working with OpenGL 4☆34Updated 9 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Marching cube on the GPU☆10Updated 13 years ago
- A modern installation framework.☆27Updated 4 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 7 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- Antialiasing algorithm☆13Updated 9 years ago
- vectorized high-level math library☆42Updated 6 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 12 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 9 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- ☆14Updated 9 years ago
- ☆13Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 12 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 5 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 11 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago