levork / mis2ribLinks
RenderMan conversion tool for Disney's Moana Island Scene data set.
☆35Updated 7 years ago
Alternatives and similar repositories for mis2rib
Users that are interested in mis2rib are comparing it to the libraries listed below
Sorting:
- A really small getting-started project for USD based projects☆58Updated 5 months ago
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 6 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- OpenDCX Repository☆89Updated 8 years ago
- Houdini Ocean Toolkit☆72Updated 2 years ago
- A project to make it easier for people to use Maya animation in their tools and pipelines.☆220Updated last year
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Universal Scene Description☆21Updated 7 years ago
- USD format Poly Haven models☆32Updated 3 years ago
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago
- Universal Scene Description☆12Updated 2 years ago
- open source Ptex utilities (e.g. texture transfer)☆73Updated 11 months ago
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆28Updated last year
- Production Shading Library☆34Updated 3 years ago
- Small collection of CG assets☆48Updated 4 months ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆69Updated 8 years ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- Geometric algorithms library for the VFX industry☆90Updated 13 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆58Updated 2 years ago
- USD & Hydra - examples & tutorials☆30Updated 8 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆21Updated 2 years ago
- Psyop's collection of extensions for Fabric Engine.☆14Updated 9 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 8 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆29Updated last year
- A physically based shader for woven cloth☆101Updated 4 years ago
- MaterialX C++ and Python libraries☆109Updated last week