andrew-gardner / dependsworkflow
The Depends Workflow Management System
☆45Updated 10 years ago
Related projects ⓘ
Alternatives and complementary repositories for dependsworkflow
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆23Updated 9 years ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆26Updated 7 years ago
- This project is not supported anymore. Interactive OpenGL tool for Maya. This tool was developed for maya 2016 legacy viewport.☆35Updated 7 years ago
- Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description☆34Updated 4 years ago
- ☆15Updated 6 years ago
- Production Shading Library☆33Updated 2 years ago
- Verlet cloth solver implemented as Maya plugin.☆30Updated 9 years ago
- DPA pipeline☆51Updated 6 years ago
- C++ Plugin generator for Autodesk Maya☆29Updated 6 years ago
- an "eXtra Small" Python implementation of MaterialX☆44Updated 4 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 6 years ago
- A Hydra scene delegate and set of rendering ops for Nuke☆34Updated 3 years ago
- USD ArResolver plugin, extends turret_lib. Used to send and receive queries from turret_server.☆12Updated 2 months ago
- My Rez packages☆24Updated 4 years ago
- A plugin to create a reticle for a camera in Maya☆45Updated 8 months ago
- Pip for Rez - Install any Python package from PyPI as a Rez package☆30Updated 4 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆49Updated 6 years ago
- Main turret repo, links out to all other components of turret.☆45Updated 5 years ago
- Easy multithreaded rendering for Nuke.☆37Updated 6 years ago
- Collection of python tools, generally for using within Autodesk Maya.☆22Updated 5 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆46Updated last year
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- ☆39Updated 2 years ago
- Louie - a service networking framework☆19Updated 9 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆42Updated 5 years ago
- Maya to Houdini Geometry Exporter☆25Updated 7 years ago
- Python Qt components for building custom USD tools.☆62Updated 10 months ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 7 years ago