ProjectAsura / Salty
しょっぱ!
☆13Updated 3 years ago
Alternatives and similar repositories for Salty:
Users that are interested in Salty are comparing it to the libraries listed below
- Nanairo is a physically plausible spectral renderer.☆33Updated 5 years ago
- GPU-accelerated path tracer☆12Updated 9 years ago
- 双方向パストレーシングベースの物理ベースレンダラ。☆18Updated 2 years ago
- The experimental implementation of Blue-noise Dithered Sampling☆20Updated 8 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Updated 7 years ago
- 放射照度マッピングの解説用デモプログラム☆9Updated 9 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Updated 9 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 7 years ago
- A GPU Path tracer implementing VCM☆21Updated 8 years ago
- A repository for personal experimental purpose☆11Updated 6 years ago
- ☆14Updated 7 years ago
- besigo is full spectrum lens simulator with KelemenMLT renderer.☆12Updated 9 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆19Updated last year
- spica is a cross-platform renderer☆21Updated 6 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 8 years ago
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆16Updated 5 years ago
- 3D painting tool☆38Updated 11 years ago
- Multiple Interacting Fluids Project☆15Updated 12 years ago
- BVH STAR in Japanese☆81Updated 4 years ago
- Working clone of pbd based fluids by Korzen☆17Updated 9 years ago
- GPU-accelerated path tracer☆10Updated 9 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 8 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆25Updated 9 years ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- A GPU radix sorter using the OpenGL compute shader.☆19Updated 9 years ago
- Implementation of interactive computation of indirect illumination in large dynamic scenes by using Reflective shadow maps, Interactive S…☆9Updated 9 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- ALTA: A BRDF Analysis Library☆15Updated 3 years ago
- ☆17Updated 2 years ago
- A Multiple GPU Implementation of the Smooth Particle Hydrodynamics Algorithm for Fluid Simulation☆15Updated 10 years ago