wetadigital / physlightLinks
☆198Updated last month
Alternatives and similar repositories for physlight
Users that are interested in physlight are comparing it to the libraries listed below
Sorting:
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- A Simple Spectral Renderer☆207Updated 5 years ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆319Updated 3 weeks ago
- MaterialX C++ and Python libraries☆107Updated this week
- Rendering plugin for Pixar's USD Hydra☆137Updated last year
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 4 years ago
- Javascript Extended Range Imaging Viewer☆153Updated 4 years ago
- Simple Examples to demonstrate how to compile and build USD plugins☆162Updated last year
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆575Updated 2 weeks ago
- USD Working Group assets☆256Updated 6 months ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆130Updated last week
- This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You ca…☆238Updated 2 weeks ago
- A project to make it easier for people to use Maya animation in their tools and pipelines.☆216Updated last year
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆119Updated 2 years ago
- Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath☆88Updated last month
- Volumetric path tracer using cuda☆261Updated last year
- Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, a…☆47Updated 2 years ago
- A simple research-oriented image viewer with an emphasis on examining and comparing high-dynamic range (HDR) images.☆371Updated this week
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆239Updated 11 months ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆95Updated 2 years ago
- List of some useful databases and resources for Computer Graphics☆100Updated 2 years ago
- ☆33Updated last year
- A visualization and editing tool for reflectance data☆136Updated 6 years ago
- Exporter for blender that exports the scene into pbrt's ascii file format.☆63Updated 3 years ago
- ☆141Updated last year
- A really small getting-started project for USD based projects☆56Updated last month
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆294Updated 3 years ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆79Updated last week
- Universal Scene Description standalone editor☆304Updated last week
- Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction☆98Updated 6 years ago