☆210Nov 19, 2025Updated 4 months ago
Alternatives and similar repositories for physlight
Users that are interested in physlight are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implements the SMPTE RIS OSVP camera metadata model☆48Nov 22, 2025Updated 4 months ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆162Aug 30, 2025Updated 6 months ago
- White paper describing the Autodesk Standard Surface shader.☆348Feb 28, 2023Updated 3 years ago
- A Simple Spectral Renderer☆212Jul 19, 2020Updated 5 years ago
- The layer laboratory☆97Dec 28, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Implementation of "Single-pass stratified importance resampling"☆30Jul 30, 2022Updated 3 years ago
- Simple library to load Spectral EXR files☆26Mar 30, 2024Updated last year
- Simple Examples to demonstrate how to compile and build USD plugins☆168Aug 6, 2024Updated last year
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆2,135Mar 17, 2026Updated last week
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆41Oct 6, 2025Updated 5 months ago
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆72Jul 21, 2020Updated 5 years ago
- Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev…☆230Jun 27, 2021Updated 4 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆98Mar 18, 2023Updated 3 years ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆602Aug 8, 2025Updated 7 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Intel(R) Open Path Guiding Library☆322Feb 10, 2026Updated last month
- RAW to ACES Utility☆171Mar 18, 2026Updated last week
- OpenEXR files able to isolate any object of a CG image with a perfect antialiazing☆129Mar 10, 2026Updated 2 weeks ago
- A visualization and editing tool for reflectance data☆140Apr 2, 2019Updated 6 years ago
- GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.☆148Oct 21, 2020Updated 5 years ago
- Javascript Extended Range Imaging Viewer☆154May 10, 2021Updated 4 years ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Nov 24, 2021Updated 4 years ago
- A physically based camera model for virtual production and computer graphics☆89Feb 13, 2026Updated last month
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆124Mar 30, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- BVH STAR in Japanese☆83Aug 5, 2020Updated 5 years ago
- USD Notice Framework https://wdas.github.io/unf/☆69Oct 4, 2025Updated 5 months ago
- DreamWorks Animation USD Plugins☆103Nov 17, 2020Updated 5 years ago
- ☆16Jun 27, 2021Updated 4 years ago
- Physically-Based Lens Flare Tool☆89Jun 24, 2024Updated last year
- Parsing back and forth between dict and node knobs in Nuke☆21Feb 4, 2020Updated 6 years ago
- 2D visualizer for specular path manifolds☆77Jun 17, 2021Updated 4 years ago
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- ACES Output Transforms☆19Oct 6, 2025Updated 5 months ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Notes on updating pbrt-v3 exporters to pbrt-v4☆10Aug 5, 2022Updated 3 years ago
- ☆37Jul 26, 2024Updated last year
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆130Aug 23, 2021Updated 4 years ago
- ☆56Dec 14, 2025Updated 3 months ago
- Python 3 support graph for most popular packages used in VFX production☆22Sep 11, 2022Updated 3 years ago
- Offline renderer used for my blog posts☆108Oct 16, 2018Updated 7 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,543Dec 8, 2025Updated 3 months ago