sinbag / EmpiricalErrorAnalysis
Fourier analysis of numerical integration in Monte Carlo rendering: Theory and Practice by Kartic Subr, Gurprit Singh, Wojciech Jarosz
☆16Updated 5 years ago
Alternatives and similar repositories for EmpiricalErrorAnalysis:
Users that are interested in EmpiricalErrorAnalysis are comparing it to the libraries listed below
- A program that reads a file with sample sequences and uses them to integrate a specified 2D function.☆19Updated 5 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 3 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆40Updated last year
- Integrating Clipped Spherical Harmonics Expansions☆44Updated 4 years ago
- Monte Carlo Render Viewing and Visualization Tools☆11Updated 3 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 5 years ago
- Headers, tests, and examples for Covariance Tracing☆47Updated 4 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆14Updated last year
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆31Updated 5 years ago
- Sampling Clear Sky Models using Truncated Gaussian Mixtures☆12Updated 3 years ago
- Implementation of "Single-pass stratified importance resampling"☆27Updated 2 years ago
- ☆51Updated 5 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆15Updated 3 years ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Updated 4 years ago
- ☆17Updated 3 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13Updated 4 years ago
- A simple and fast parser for PBRT v3 files☆23Updated last year
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆53Updated 9 years ago
- Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)☆27Updated 3 years ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 2 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 8 years ago
- ☆18Updated 11 months ago
- Work-in-progress CPU renderer using Embree☆18Updated 5 years ago
- Feature generation for adaptive gradient-domain path tracing☆10Updated 5 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- ☆17Updated 4 years ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆9Updated 4 years ago
- A GPU based implementation of the optimization described in the paper "A Low-Discrepancy Sampler that Distributes Monte Carlo Errors as a…☆21Updated last year
- ☆18Updated 3 years ago
- ☆17Updated 6 years ago