facebookresearch / BioSkinLinks
Inference of biophysical skin properties from RGB reflectance, with spectral upsampling from 380 to 1000 nm. An interactive viewer and editor is provided, alongside several practical applications.
☆34Updated last year
Alternatives and similar repositories for BioSkin
Users that are interested in BioSkin are comparing it to the libraries listed below
Sorting:
- Simple library to load Spectral EXR files☆26Updated last year
- Polynomial Optics☆20Updated 6 years ago
- Reference implemenation of the Layering Displaced Materials with Thickness, Accumulation, and Size paper.☆13Updated 7 months ago
- A curated list of all open content that can be used for experimentation, learning, and discover.☆19Updated 3 years ago
- High Level Rust Wrapper for OpenImageIO☆12Updated 5 months ago
- Small collection of CG assets☆48Updated last month
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆71Updated 5 years ago
- A really small getting-started project for USD based projects☆56Updated 2 months ago
- Production Shading Library☆34Updated 2 years ago
- Interior mapping MaterialX node graph☆21Updated 3 months ago
- the 2016 polynomial wide angle optics paper code as git repo☆16Updated 3 years ago
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆58Updated 2 years ago
- A small USD sample scene using resources from MaterialX's repo.☆11Updated 2 years ago
- Experimental OpenUSD based standalone application using glfw3 and imgui☆17Updated 3 weeks ago
- USD format Poly Haven models☆32Updated 3 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- ☆34Updated last year
- USD & Hydra - examples & tutorials☆29Updated 8 years ago
- An STL file format plugin for USD☆14Updated 3 years ago
- ☆10Updated 8 months ago
- Reference Platform for VFX Software☆21Updated 2 weeks ago
- Toucan is a software renderer for timelines☆43Updated 2 weeks ago
- ☆15Updated last year
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- A BVH animation file format plug-in for OpenUSD☆18Updated last month
- Nanocolor, a lightweight color transformation library☆96Updated last month
- An algorithm to help bring back lost detail from mip mapped bump, normal and displacement maps, all wrapped in a GUI☆23Updated 4 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆68Updated 7 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago