prideout / lavaLinks
toy C++ Vulkan library
☆49Updated 7 years ago
Alternatives and similar repositories for lava
Users that are interested in lava are comparing it to the libraries listed below
Sorting:
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- #include <engine>☆40Updated 7 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Breakout with Vulkan to test Uniform Data Transfer Methods☆25Updated 5 years ago
- ☆55Updated 8 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- ☆56Updated 3 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Updated 8 years ago
- Depth-of-field implemented with a summed area table☆48Updated 9 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- Various experiments with raytracing and raymarching☆56Updated 4 years ago
- vectorized high-level math library☆43Updated 6 years ago
- a header-only C++ .blend file parser☆78Updated last week
- SSE Frustum Culling Demo☆73Updated 4 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- ☆18Updated 9 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆47Updated 7 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- ☆52Updated 11 months ago
- A LightFileWatcher☆29Updated 4 years ago