toy C++ Vulkan library
☆49Oct 4, 2018Updated 7 years ago
Alternatives and similar repositories for lava
Users that are interested in lava are comparing it to the libraries listed below
Sorting:
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- ☆33May 2, 2022Updated 3 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- ☆11Jul 13, 2022Updated 3 years ago
- Orientation independent bézier smoothing of voxel grids☆17Dec 28, 2014Updated 11 years ago
- A light-weight C++ profiling library☆30Jul 9, 2014Updated 11 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 7 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- worley noise☆35Oct 6, 2014Updated 11 years ago
- ☆17Aug 27, 2022Updated 3 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Volume Manipulation Library☆17Jul 13, 2023Updated 2 years ago
- Simple Vulkan demo program☆14Jul 15, 2018Updated 7 years ago
- C++ implementation of Vulkan sitting on D3D12☆82Apr 18, 2018Updated 7 years ago
- Simple graphics engine used as submodule in many of my projects☆62Feb 25, 2019Updated 7 years ago
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 9 years ago
- Your toolbox, since the free lunch is over: a C++ library for multi-threaded programming☆30Dec 8, 2022Updated 3 years ago
- Curl-Noise Particle Flow using OpenCL☆21Jan 6, 2021Updated 5 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Jun 10, 2018Updated 7 years ago
- #include <engine>☆40Oct 21, 2018Updated 7 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 7 years ago
- Plugin for Kitware ParaView adding Omniverse and USD support☆15Feb 6, 2026Updated last month
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- C utility modules for 3D graphics using OpenGL☆25Dec 29, 2014Updated 11 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 4 years ago
- A collection of header files that can ease OpenGL programming☆30Feb 28, 2021Updated 5 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Dec 11, 2017Updated 8 years ago
- Real-time hybrid engine written in C++☆30Sep 17, 2018Updated 7 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98May 8, 2017Updated 8 years ago
- Our Game Engine☆10Dec 1, 2016Updated 9 years ago
- ☆18Dec 6, 2016Updated 9 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆31Sep 2, 2016Updated 9 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Apr 6, 2016Updated 9 years ago