synodic / Soul-EngineLinks
Physically based renderer and simulation engine for real-time applications.
☆46Updated last month
Alternatives and similar repositories for Soul-Engine
Users that are interested in Soul-Engine are comparing it to the libraries listed below
Sorting:
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Updated 8 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Tiny Global Illumination OpenGL Renderer☆53Updated 10 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆59Updated 9 months ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆66Updated 3 weeks ago
- Physically Based Software Renderer☆114Updated 5 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 9 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆46Updated 7 years ago
- ☆55Updated 8 years ago
- Personal repo for learning the vulkan graphics api☆58Updated 5 years ago
- Vulkan Renderer☆31Updated last year
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- 3D Physics Engine.☆53Updated 9 years ago
- Plugins for the Magnum C++11 graphics engine☆101Updated last week
- a header-only C++ .blend file parser☆77Updated last month
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 11 months ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated 11 months ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 5 years ago
- 🎨 graphics/interaction prototyping sandbox☆327Updated last week
- A basic geometry C++ library for 2D and 3D applications☆97Updated last year
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 6 years ago
- Build A World fork of Irrlicht☆123Updated 2 years ago
- Subpixel Morphological AntiAliasing OpenGL/Vulkan demo☆80Updated this week
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- My hobby project of learning graphics programming☆126Updated 2 years ago