synodic / Soul-EngineLinks
Physically based renderer and simulation engine for real-time applications.
☆42Updated 5 years ago
Alternatives and similar repositories for Soul-Engine
Users that are interested in Soul-Engine are comparing it to the libraries listed below
Sorting:
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 8 months ago
- Physically Based Software Renderer☆114Updated 5 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 7 months ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆58Updated 5 years ago
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- Simple C++ implementation of skeletal animation and software skinning☆54Updated 10 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 9 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated 8 months ago
- A neural network visualizer☆102Updated 2 years ago
- 3D Physics Engine.☆54Updated 9 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- Library for BSDF, BRDF, and BTDF☆30Updated 10 months ago
- ☆55Updated 7 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- Example projects for the bs::framework☆65Updated 3 years ago
- Vulkan NanoVG backend☆33Updated 7 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆46Updated 7 years ago
- Vulkan Renderer☆31Updated last year
- Gizmo control library for 3D object manipulation (4x4 matrix)☆148Updated 13 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆67Updated 2 weeks ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆84Updated last year
- 3D graphics engine☆49Updated 3 years ago
- Qt + Vulkan Nbody Demo☆85Updated 7 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago