gradientspace / geometry3cppLinks
C++ math / geometry / mesh processing library
☆62Updated 6 years ago
Alternatives and similar repositories for geometry3cpp
Users that are interested in geometry3cpp are comparing it to the libraries listed below
Sorting:
- TinyMesh is a light-weight mesh processing library in C/C++.☆96Updated last year
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆52Updated last year
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Updated 7 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 4 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆69Updated 11 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆140Updated 3 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆41Updated 11 years ago
- Dual Contoruing implemented in C++☆95Updated 6 years ago
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 7 months ago
- Library for BSDF, BRDF, and BTDF☆29Updated 7 months ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆178Updated 4 years ago
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆55Updated 6 years ago
- Triangulation Template Library☆26Updated 3 months ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- Fast mesh simplification via edge collapsing☆134Updated 8 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆57Updated 3 years ago
- Fearless Boolean operations on triangle meshes 🛌💤☆39Updated 2 months ago
- Mesh Decimation Tool☆97Updated 10 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated last month
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆34Updated 6 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆118Updated 10 years ago
- Generating Trees with a Space Colonization Algorithm☆39Updated 7 years ago
- Automatically exported from code.google.com/p/carve☆47Updated 3 years ago
- A C++ geometry processing library☆50Updated 4 years ago