A 3d ray tracer in C++ (High School Project)
☆29Oct 8, 2019Updated 6 years ago
Alternatives and similar repositories for Tracey
Users that are interested in Tracey are comparing it to the libraries listed below
Sorting:
- Snake. Using SFML.☆10Nov 25, 2017Updated 8 years ago
- Path tracing in GLSL using WebGL☆12Sep 11, 2014Updated 11 years ago
- Header only C++11 IES loader/writer☆13Apr 3, 2024Updated last year
- Quasi-Monte Carlo sampling library for rendering and graphics applications.☆83Nov 17, 2025Updated 4 months ago
- Experiments with signed distance fields☆11May 25, 2023Updated 2 years ago
- Performance optimizations for screen space reflections technique☆16Jan 28, 2021Updated 5 years ago
- Ray tracing implicit surfaces with GLSL using the "sphere tracing" algorithm.☆16Nov 5, 2021Updated 4 years ago
- GPU-accelerated path tracer☆19Dec 10, 2015Updated 10 years ago
- A ray tracing program☆138Dec 31, 2025Updated 2 months ago
- Yet Another MAthematical library☆14Aug 16, 2025Updated 7 months ago
- 研一《计算机图形学》大作业:光线追踪程序☆46May 28, 2016Updated 9 years ago
- 使用一个CNN网络模型对人脸图像进行性别分类和年龄估计☆12Jun 27, 2023Updated 2 years ago
- ☆10Jan 31, 2017Updated 9 years ago
- 1422Python基于Opencv和SVM机器学习算法和百度AI平台车牌识别系统-毕业源码案例设计☆16Apr 4, 2024Updated last year
- 基于STM32的直流电机调速系统☆12Oct 26, 2018Updated 7 years ago
- Single-header library for handling crashes in C++ programs on Linux.☆35Oct 20, 2016Updated 9 years ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Jun 5, 2017Updated 8 years ago
- 🐣 A mini-game to raise "Uzimaru" on GitHub contributions☆11Jul 8, 2022Updated 3 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 5 years ago
- depthPeeling for unity☆29Apr 8, 2020Updated 5 years ago
- 这是一款基于STM32的环境检测手表,内置陀螺仪(抬手显示)、气压温度湿度显示、以及几款游戏。总成本在120元左右。☆15Mar 12, 2022Updated 4 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 6 years ago
- URP14 Shadow Sample☆13Nov 27, 2023Updated 2 years ago
- Neural Network using Tensorflow for playing the simple card game Triple Triad☆10Jan 7, 2020Updated 6 years ago
- Tokoi's Laboratory☆14Dec 19, 2025Updated 3 months ago
- 3D model Editor in DirectX☆12Mar 3, 2024Updated 2 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- 3D files & DXF for DIY arcade bartop☆13Jul 8, 2016Updated 9 years ago
- import of nvidia-texture-tools from Google Code☆22May 23, 2013Updated 12 years ago
- ☆12Mar 20, 2024Updated 2 years ago
- ☆12Jan 2, 2021Updated 5 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 8 years ago
- PyCon JP 2020 チュートリアルで利用する資料です☆10Aug 30, 2020Updated 5 years ago
- ☆11Apr 18, 2020Updated 5 years ago
- ☆15Aug 15, 2024Updated last year
- OptiX Path Tracer☆93Mar 14, 2025Updated last year
- A native shadertoy-compatible GLSL fragment shader previewer☆33Dec 10, 2017Updated 8 years ago
- Game Camp is a set of tutorials and resoures aimed at helping anyone learn to make mobile games using Python and Kivy.☆10Jun 5, 2016Updated 9 years ago
- In this project, we harness ResNet50 for garbage classification. Using a dataset pivotal for automating waste segregation, we address cha…☆13Oct 25, 2023Updated 2 years ago